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Gsp audit scorecard

Skill mike007jd/game-superpowers/publish/clawhub/gsp-audit-scorecard

Skills-first game development superpowers for Claude Code and Codex: build, audit, polish, and productionize game projects with reusable Agent Skills.

Install
npx -y skills add mike007jd/game-superpowers --skill gsp-audit-scorecard

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 5 stars5 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Use when converting game audit findings into a structured multi-axis scorecard.

SKILL.md

1.1 KB, as published. Nobody here has run it

Game Audit Scorecard

Goal

Normalize audit findings into a structured scorecard that future sessions can read, compare, and build from.

Outputs

Follow the gsp-orchestrator output strategy:

  • inline (default): present the scorecard and summary in conversation.
  • minimal or full: write to docs/game-studio/audit/scorecard.json and docs/game-studio/audit/audit-summary.md.

Use:

  • ./shared/templates/audit-scorecard.md
  • ./schemas/audit-scorecard.schema.json
  • ./shared/reference/audit-confidence-and-evidence.md

Required dimensions

  • ux_flow
  • hud_readability
  • feedback_design
  • audio_feedback
  • game_feel
  • mechanics_clarity
  • scope_completeness
  • production_readiness
  • architecture_health
  • live_risk

Important

Scores should be justified by written evidence. Do not give false precision. Use consistent severity language and explain uncertainty where runtime evidence is missing.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.