agentsclimarketplace

Gsp backend selector

Skill mike007jd/game-superpowers/skills/gsp-backend-selector

Skills-first game development superpowers for Claude Code and Codex: build, audit, polish, and productionize game projects with reusable Agent Skills.

Install
npx -y skills add mike007jd/game-superpowers --skill gsp-backend-selector

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 5 stars5 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Use when choosing a backend profile for a game based on capabilities, project state, and quality target.

SKILL.md

1.4 KB, as published. Nobody here has run it

Game Backend Selector

Goal

Select the backend profile that best serves the requested outcome. Use ../../shared/reference/backend-profiles.md.

Outputs

Follow the gsp-orchestrator output strategy:

  • inline (default): present backend decisions in conversation.
  • minimal or full: write docs/game-studio/backend-decision.md.

Rules

  • Prefer capabilities over brand or fandom.
  • If the project already has a workable backend, bias toward it unless it is the blocker.
  • Optimize for the chosen quality target, not just the fastest toy result.
  • Respect project state: live iteration and greenfield do not deserve the same backend decision policy.

Compare mode

Use compare mode only when:

  • the backend choice is genuinely uncertain,
  • or the user explicitly requests comparison.

When compare mode is used:

  • warn that it will usually cost more tokens and time,
  • keep the comparison narrow,
  • define the winner criteria before exploring.

Specialist follow-through

After choosing a backend profile, route to a concrete specialist when needed:

  • gsp-web-2d-specialist for web-2d-ui-first or web-2d-world-first
  • gsp-web-3d-specialist for web-3d-preview

Top-level planning remains stack-neutral. Implementation guidance should still become concrete once a backend family is chosen.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.