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Gsp production readiness audit

Skill mike007jd/game-superpowers/skills/gsp-production-readiness-audit

Use when auditing whether a game project meets production-grade standards for release or continued iteration.From its SKILL.md

Install
npx -y skills add mike007jd/game-superpowers --skill gsp-production-readiness-audit

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 4 stars4 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

SKILL.md

0.9 KB, 176 tokens by cl100k_base, as published. Nobody here has run it

Game Production Readiness Audit

Goal

Audit whether the codebase is ready for sustained development rather than only demo survival.

Outputs

Follow the gsp-orchestrator output strategy:

  • inline (default): present findings in conversation.
  • minimal or full: write to docs/game-studio/audit/audit-summary.md, docs/game-studio/audit/scorecard.json, docs/game-studio/audit/repair-roadmap.md.

Use:

  • ../../shared/checklists/production-readiness-audit-checklist.md
  • ../../shared/checklists/production-code-checklist.md

Evaluate

  • code organization and ownership boundaries
  • clarity of state and event flow
  • dead prototypes vs durable systems
  • naming and consistency
  • whether future AI-driven changes will be easy or destabilizing

What ships with it

Read from the repository

Just SKILL.md. No reference files, no scripts.

Keep looking

Skills are one crate of 326,861. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.