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Gsp first playable

Skill mike007jd/game-superpowers/skills/gsp-first-playable

Skills-first game development superpowers for Claude Code and Codex: build, audit, polish, and productionize game projects with reusable Agent Skills.

Install
npx -y skills add mike007jd/game-superpowers --skill gsp-first-playable

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 5 stars5 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Use when the chosen quality target is intentionally first-playable or spike-quality.

SKILL.md

1.6 KB, as published. Nobody here has run it

Game First Playable

You are the workflow for turning a prompt into a real first playable. This is a specialized mode, not the universal target for all game work.

Primary goal

Convert the user's idea into:

  1. a concrete first-playable spec,
  2. a narrow scope,
  3. a backend recommendation or comparison,
  4. a working vertical slice,
  5. a verification report.

Outputs

Follow the gsp-orchestrator output strategy:

  • inline (default): present findings in conversation.
  • minimal or full: write to docs/game-studio/spec.md, docs/game-studio/backend-decision.md, docs/game-studio/ux-flow.md, docs/game-studio/architecture.md, docs/game-studio/plan.md, docs/game-studio/quality-report.md.

Use the shared template at ../../shared/templates/first-playable-spec.md.

Workflow

  1. Compile the prompt into a minimal spec.
  2. Scope aggressively using gsp-scope-guard.
  3. Choose the backend profile with gsp-backend-selector.
  4. Design the first 30 seconds with gsp-ux-flow-designer.
  5. Bootstrap the loop with gsp-loop-bootstrap.
  6. Implement the thinnest vertical slice that proves the main fantasy.
  7. Verify with gsp-playability-verifier.
  8. Repair readability and feedback gaps with gsp-screenshot-critic and gsp-hud-feedback-polish.

Important

Use this only when a minimal first-playable is truly the right target. If the user wants a stronger prototype or a production-grade feature, route elsewhere.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.