Gsp first playable
Skills-first game development superpowers for Claude Code and Codex: build, audit, polish, and productionize game projects with reusable Agent Skills.
npx -y skills add mike007jd/game-superpowers --skill gsp-first-playableAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
One thing to look at
- 5 stars5 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.
What its author says it does
Copied from the file, not written here
Use when the chosen quality target is intentionally first-playable or spike-quality.
SKILL.md
1.6 KB, as published. Nobody here has run it
Game First Playable
You are the workflow for turning a prompt into a real first playable. This is a specialized mode, not the universal target for all game work.
Primary goal
Convert the user's idea into:
- a concrete first-playable spec,
- a narrow scope,
- a backend recommendation or comparison,
- a working vertical slice,
- a verification report.
Outputs
Follow the gsp-orchestrator output strategy:
- inline (default): present findings in conversation.
- minimal or full: write to
docs/game-studio/spec.md,docs/game-studio/backend-decision.md,docs/game-studio/ux-flow.md,docs/game-studio/architecture.md,docs/game-studio/plan.md,docs/game-studio/quality-report.md.
Use the shared template at ../../shared/templates/first-playable-spec.md.
Workflow
- Compile the prompt into a minimal spec.
- Scope aggressively using
gsp-scope-guard. - Choose the backend profile with
gsp-backend-selector. - Design the first 30 seconds with
gsp-ux-flow-designer. - Bootstrap the loop with
gsp-loop-bootstrap. - Implement the thinnest vertical slice that proves the main fantasy.
- Verify with
gsp-playability-verifier. - Repair readability and feedback gaps with
gsp-screenshot-criticandgsp-hud-feedback-polish.
Important
Use this only when a minimal first-playable is truly the right target. If the user wants a stronger prototype or a production-grade feature, route elsewhere.