agentsclimarketplace

Vc ship

Skill vetcoders/vibecrafted/vibecrafted-core/vibecrafted_core/skills/vc-ship

Meta-skill: the full Vibecrafted lifecycle umbrella. Launches the 11-stage Read-Write cadence (scaffold → implement → review → workflow → followup → marbles → audit → polarize → dou → hydrate → release) as ONE supervised lifecycle run, then turns the invoking agent into the supervising operator driving the baton relay with the human-controls verbs. Usually invoked in the vc-operator formula. Trigger phrases: "vc-ship", "/vc-ship", "ship it through the lifecycle", "parasol", "umbrella flight", "pełny lot", "lifecycle run", "od scaffoldu po release".From its SKILL.md

Install
npx -y skills add vetcoders/vibecrafted --skill vc-ship

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

2 things to look at

  • no licenseNo license file was found in the repository. Code published without one is not open source by default, so using it at work is a question for whoever answers licensing questions where you are.
  • 1 stars1 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

SKILL.md

13.0 KB, ~2.9k tokens by cl100k_base, as published. Nobody here has run it

<!-- fleet-imperative: v3 -->

Invocation for vc-ship (launcher ship)

Same three-path shape as the fleet, with this skill's literals — see the canonical Delegation Matrix:

PathLiteral for this skill
1. User-launched workervibecrafted ship <agent> / vc-ship
2. Interactive/vc-ship — execute in this session; use native subagents when required; do not externalize merely because a launcher exists
3. Agent-operatormay dispatch the worker form above via vc-dispatch / operator lines while preserving this skill's identity

Note: Lifecycle umbrella (scaffold→release). Stages keep their own launchers.

Freer native on some runs ≠ abandon external fleet. vc-dispatch and vc-ship keep their own identities.

<!-- /fleet-imperative -->

vc-ship — the lifecycle umbrella: one mission, eleven stages, one baton


Operator Entry

Living Tree / Worktree Rule

This workflow runs in the operator's current checkout and current branch. Do not create, switch to, or move execution into a git worktree unless the operator explicitly asks for one in this prompt. Re-read files before editing, adapt to concurrent changes, and report substrate failure if the tree is too poisoned to continue safely.

See Living Tree Rule.

Canonical Orientation Gate

Before this lifecycle umbrella launches its first stage — and before every WRITE stage it later supervises touches source — it MUST run or consume the vc-init procedure for the mission's repo. The mission file itself is only valid when grounded in a real vc-init pass; if fresh vc-init evidence is absent, perform the init pass first and treat the whole flight as blocked until repo truth exists. A prompt is a hypothesis, never the ground truth.

Loctree:loctree is the default structural perception skill for that pass. Use Loctree before grep or docs-driven claims to produce or refresh the Code-Derived Application Map: repo-view, focus, slice, impact, find, and follow as relevant. Search for existing symbols and contracts before creating new ones; run impact before delete or major refactor; run slice before editing. As supervisor you carry this map as baton cargo, so each stage worker inherits the same structural truth instead of re-discovering the repo from zero.

The point is to find the hooks before the eleven stages fly: load-bearing hubs, twins, dead code, drift, runtime entrypoints, and blast-radius traps. If the mission is explicitly non-repo or no-code, state the no-repo exception in the report. Otherwise, missing vc-init/Loctree evidence is a process failure and the flight has not honestly begun.

Repository Work Doctrine

For repository work, start with Loctree as the map: use loct context, loct occurrences, loct body, and loct find --literal before broad manual search. Use AICX for intent and session context. Use rg/grep as fallback or local magnifier, not as a replacement for structural mapping. If Loctree fails or misses a surface, append feedback to ~/.vibecrafted/loctree/loctree-fail.md.

Standard launcher:

vibecrafted ship <agent> --file /path/to/mission.md     # canonical: mission file
vibecrafted ship codex --prompt 'one-cut mission text'  # short missions
vc-ship claude --file mission.md                        # shell shortcut
vibecrafted ship <agent> --start-stage review --file m.md  # resume mid-pipeline

Operator invariant: stage workers fly visibly, as vc-frame tabs, whenever a live operator session can host them (headless is only the degrade-not-die fallback; force quiet with --runtime headless).


Purpose

Run one product mission through the complete Read-Write cadence as a single supervised lifecycle run, and make the invoking agent the supervisor of that run: verifying every stage report, steering with the human-controls verbs, and carrying the baton (with its report cargo) from scaffold all the way to release. The goal of every flight is the dictated one: big win and ZERO DoU index — or an honest, traced accept-dou for what remains undone.

The Pipeline (Read-Write Cadence)

#StagePhaseDiscovery / delivery tooling
1scaffoldREADvc-init, vc-loctree, vc-research
2implementWRITEvc-init, vc-operator, vc-agents
3reviewREADvc-init, vc-loctree, vc-review, vc-prview (test-heavy by design)
4workflowWRITEvc-init, vc-research, vc-justdo
5followupREADvc-init, vc-intents, vc-loctree, TDD
6marblesWRITEvc-marbles runtime — entropy UP, flood every crack
7auditREADvc-init, vc-loctree, vc-aicx, vc-research
8polarizeWRITEmarbles runtime — entropy DOWN, one truth, no mercy
9douREADDefinition of Undone: find the gaps before release
10hydrateWRITEvc-init, vc-operator, vc-decorate
11releasedeployment/publishing/signing — the operator-plane stage

READ stages must not write source (a violation is traced as read_phase_violation); WRITE stages must show commits and green gates.

How To Fly (supervisor protocol)

  1. Mission first. Compose the mission as a durable .md file under ~/.vibecrafted/artifacts/<org>/<repo>/<date>/plans/ — grounded in a real vc-init pass (Loctree atlas + AICX intents + git/risk truth), with explicit deliverables, hard constraints, and gates. --file delivers it verbatim to every stage worker.

  2. Launch with the standard launcher above. Verify the launch receipt: run_id (life-ship-…), context atlas loaded, stage 1 accepted.

  3. Arm await immediately, supervisor-side (never inside a subagent — see docs/runtime/AGENT_OPS.md): After dispatch, arm vibecrafted <agent> await --run-id <id> immediately, supervisor-side. Control-plane JSON, report files, transcripts, panes, and scheduled wakeups are diagnostic only, not wake signals. Hedging await with ad-hoc pollers/watchers is a Class 3 violation; fix control_plane.await_run, do not normalize the hedge. Stage report checks and ship status --json are diagnostics subordinate to that canonical await; ship status --json exposes stage_worker with worker_dead_without_report — the actionable death signal; the dispatcher also writes worker_exit / stage_worker_exit into state.json push-side when a worker dies. 3-signal liveness: before declaring done, reconcile await verdict, terminal run meta, and worker pid dead; if a report is promised, confirm it exists. Two agreeing signals are enough to act, three to declare done; disagreement means treat as live and re-arm await. Known skew: rc=0-on-live and meta stuck active/stalled after real completion.

  4. Verify before every button. Read the report; for WRITE stages confirm the commits and gates actually exist; for READ stages confirm no read_phase_violation. Honor worker steering from report frontmatter (next_stage, next_agent, dou_index) unless it is nonsense — then override with a verb.

  5. Drive with verbs, never with manual state surgery:

    vibecrafted ship runs                       # list lifecycle runs
    vibecrafted ship status <run_id> --json     # truth before any button
    vibecrafted ship approve <run_id>           # baton → next stage (cargo-gated)
    vibecrafted ship approve <run_id> --force   # traced override of the cargo gate
    vibecrafted ship interrupt <run_id>         # stop a blind/dead continuation
    vibecrafted ship fallback <run_id> --stage <s>  # rewind the baton WITH cargo
    vibecrafted ship force-audit <run_id>       # suspicious WRITE output
    vibecrafted ship accept-dou <run_id> --finding "…"  # conscious, traced gap
    

    Dead worker recovery is always: interruptfallback --stage <stage>approve [--force]. No baton cargo is lost.

  6. Report at the end, not along the way (unless the operator asks otherwise): stages flown, corrections made, commits, gate colours, dou_index, and what release honestly did NOT verify.

Boundaries (what the human keeps)

  • The baton is an agent↔agent relay; the supervising agent is the operator of the run. The human stays the human: mandates, pushes to the world, and merges are theirs unless explicitly delegated.
  • Never merge your own PR without an explicit one-time mandate.
  • "Production ready" is a forbidden verdict. Report evidence, file:line, gate colours; the release stage and the human own the verdict — honest outcomes like repo_contract_green_external_release_blocked beat a confident lie.

When To Use

  • A mission needs the full cadence: discovery, delivery, adversarial review, entropy-up/entropy-down stabilization, DoU, and a release gate — as one supervised, auditable run.
  • The operator says "ship it", "pełny lot", "parasol" for a scoped product cut in ANY repo (the runtime is repo-agnostic; the mission file names the root).

When NOT to use:

  • A single cut with known shape → vc-implement or vc-justdo.
  • Only stabilization → vc-marbles (then vc-polarize).
  • Only discovery → vc-init / vc-research / vc-scaffold directly.

Pipeline Position

  • Upstream: vc-operator (usual invoker), a scaffold-grade mission plan.
  • Downstream: nothing — vc-ship IS the pipeline; its release stage emits the handoff (release report + DoU trail) the human acts on.

Acceptance Criteria

The skill run is done when:

  • Lifecycle run reached release (or an operator-decided stop), with every transition traced in operator_actions.
  • Every WRITE stage has verifiable commits + green gates; every READ stage is violation-free.
  • dou_index is 0 — or every remaining gap is an explicit, traced accept-dou with its follow-up named.
  • Final report delivered: stages, corrections, commits, gate colours, and what was NOT verified.

If any acceptance bullet cannot be ticked with evidence, the flight has not completed — say so explicitly in the final report.

Anti-Patterns

  • Launching without a mission file grounded in vc-init truth (the prompt is a hypothesis, not the ground truth).
  • Watching gates or workers from inside a subagent — gate-nap class failure (docs/runtime/AGENT_OPS.md, Class 1); watchers live with the supervisor.
  • Trusting silence: a missing report is indistinguishable from a dead worker until you check liveness (Class 2) — use status/stage_worker, don't wait out budgets on a corpse.
  • Manual edits to state.json instead of verbs — the trace IS the product.
  • Approving a stage without reading its report, or pronouncing "ready" yourself instead of handing the verdict to the gate.

Examples

See examples/example-prompt.md for a minimal trigger phrase + expected behavior pair.


𝚅𝚒𝚋𝚎𝚌𝚛𝚊𝚏𝚝𝚎𝚍. with AI Agents by Vetcoders (c)2024-2026 LibraxisAI

What ships with it: 3 files

5.2 KB alongside SKILL.md

examples/

Keep looking

Skills are one crate of 326,144. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.