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Template

Skill vetcoders/vibecrafted/vibecrafted-core/vibecrafted_core/skills/_template

Vibecrafted. - The Founders' Framework | A marbles gameboard inspired convergence based coding system for shipping software with Al agents.

Install
npx -y skills add vetcoders/vibecrafted --skill _template

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

2 things to look at

  • no licenseNo license file was found in the repository. Code published without one is not open source by default, so using it at work is a question for whoever answers licensing questions where you are.
  • 1 stars1 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Template for a new Vibecrafted skill; replace before shipping.

SKILL.md

4.5 KB, ~1.1k tokens by cl100k_base, as published. Nobody here has run it

<!-- fleet-imperative: v3 -->

Invocation (template) — replace {{LAUNCHER}} with the real launcher from the Delegation Matrix. Do not paste workflow literals unless this skill is vc-workflow.

PathLiteral
1. Workervibecrafted {{LAUNCHER}} <agent>
2. Interactive/vc-{{LAUNCHER}} — in-session; native when required
3. Operatorsame worker form via vc-dispatch / operator lines
<!-- /fleet-imperative -->

{{SKILL_NAME}} — TODO one-line tagline

Scaffolded {{CREATED_DATE}} via tools/vc-skill-new.sh. Replace every TODO marker before opening a PR.


Operator Entry

Living Tree / Worktree Rule

This workflow runs in the operator's current checkout and current branch. Do not create, switch to, or move execution into a git worktree unless the operator explicitly asks for one in this prompt. Re-read files before editing, adapt to concurrent changes, and report substrate failure if the tree is too poisoned to continue safely.

See Living Tree Rule.

Repository Work Doctrine

For repository work, start with Loctree as the map: use loct context, loct occurrences, loct body, and loct find --literal before broad manual search. Use AICX for intent and session context. Use rg/grep as fallback or local magnifier, not as a replacement for structural mapping. If Loctree fails or misses a surface, append feedback to ~/.vibecrafted/loctree/loctree-fail.md.

Standard launcher:

vibecrafted {{SKILL_NAME_NO_PREFIX}} claude --prompt 'TODO concrete operator example'
vc-{{SKILL_NAME_NO_PREFIX}} codex --prompt 'TODO shell-shortcut example'

Purpose

TODO — Replace this section. State the one outcome this skill produces. Skills exist to compress a recurring operator move into a named, repeatable surface. If this section reads like a list of capabilities, narrow it.

The bar from CONTRIBUTING-SKILLS.md: one sharp axis, not a Swiss-army knife.


When To Use

Trigger conditions (replace all bullets):

  • TODO — primary operator situation where this skill is the right call
  • TODO — secondary situation, if any
  • TODO — explicit non-overlap with existing vc-* skills

When NOT to use:

  • TODO — adjacent skill that handles a similar-but-distinct situation
  • TODO — situation that should escalate to vc-implement or vc-marbles instead

Pipeline Position

Where does this fit in the Vetcoders workflow chain?

  • Upstream: TODO (e.g. follows vc-init, runs after vc-research)
  • Downstream: TODO (e.g. emits handoff for vc-release or vc-dou)

Acceptance Criteria

The skill run is done when:

  • TODO — concrete, falsifiable check #1
  • TODO — concrete, falsifiable check #2
  • TODO — operator-visible deliverable (file, report, commit)

If any acceptance bullet cannot be ticked with evidence, the skill has not completed — say so explicitly in the final report.


Anti-Patterns

  • TODO — common failure mode #1 (e.g. running this skill before vc-init)
  • TODO — common failure mode #2 (e.g. expanding scope beyond the one sharp axis)
  • Pasting workflow / ERi rails when this skill is not vc-workflow
  • Inventing a fake vibecrafted <name> <agent> worker for a foundation skill
  • Skipping the Living Tree re-read before edit when concurrent agents are active
  • Claiming "done" without ticking the acceptance criteria above

Examples

See examples/example-prompt.md for a minimal trigger phrase + expected behavior pair.


Verify before the handoff

Before claiming "done", walk around the truck — see Verification Rule: real artifact, not green gates only; never trust upstream verification as proof; check your own instrument.

Progressive disclosure: keep this SKILL.md lean; put long procedures in references/ and load them only when the run needs them (Delegation Matrix, CONTRIBUTING-SKILLS).


𝚅𝚒𝚋𝚎𝚌𝚛𝚊𝚏𝚝𝚎𝚍. with AI Agents by Vetcoders (c)2024-2026 LibraxisAI

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.