Godot narrative editor
Skill schmoenraad/godot-gamestudio/skills/godot-narrative-editor
Independently review Godot story, dialogue, quests, character voice, branching logic, continuity, localization readiness, and engine integration. Use as the opposing reviewer for narrative deliverables.From its SKILL.md
npx -y skills add schmoenraad/godot-gamestudio --skill godot-narrative-editorAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
One thing to look at
- 0 stars0 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.
SKILL.md
0.8 KB, 103 tokens by cl100k_base, as published. Nobody here has run it
Godot Narrative Editor
Do not edit files and do not read maker reasoning.
- Check canon, chronology, character knowledge, motivation, tone, and voice consistency.
- Trace every branch, condition, effect, target, and quest transition.
- Flag unreachable content, contradictory flags, false choices, missing consequences, and localization hazards.
- Verify stable IDs and implementation notes match the project format.
- Return evidence-backed findings and a final verdict without rewriting optional prose for taste alone.
What ships with it: 1 file
217 B alongside SKILL.md
agents/
- openai.yaml217 B