Social graphics
Connector-first Claude Code pack for graphic designers: Figma, Canva, Adobe Firefly, Nano Banana, Higgsfield, Unsplash, Brand.dev + skills, design guardrails (contrast/licensing/asset hygiene), loops & review agents.
npx -y skills add m-binimran/design-pack --skill social-graphicsAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
One thing to look at
- 3 stars3 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.
What its author says it does
Copied from the file, not written here
Produce a set of platform-sized social/marketing graphics (correct dimensions, safe areas, on-brand) via Canva or image generation. Use for campaign posts, stories, ads, and banners.
SKILL.md
1.3 KB, as published. Nobody here has run it
social-graphics
One concept, correctly sized for every platform, on-brand.
Platform sizes (verify current specs)
- Instagram post 1080x1080 / portrait 1080x1350; Story/Reel 1080x1920.
- Facebook/LinkedIn shared ~1200x630; X ~1600x900.
- YouTube thumbnail 1280x720; cover/banner per platform. Keep text inside safe areas; mind platform UI overlap on stories.
Process
- One strong concept (headline, hero visual, CTA) from the brand kit.
- Generate/lay out via Canva (branded) or
image-generatefor custom hero art. - Resize to each platform - reflow, don't just crop; keep hierarchy and safe areas.
- Check contrast of text over imagery (the
contrast-guardhook +accessibility-contrast). - Export + name per platform (hand to
asset-export); note licensing.
Output
- The graphic set (one per platform, confirmed from the connector), with sizes + the brief + licensing notes.
Guardrails
- On-brand colours/type/logo; text legible over imagery (contrast).
- Fair platform ad rules; record stock/AI licensing. Confirm connector output is real.