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Creative shot

Skill DKeken/codex-skills-alternative/skills/creative-shot

17 vendor-neutral Agent Skills (SKILL.md) reimplementing the Codex Creative Production + Product Design plugin workflows. Works with Claude Code, opencode, Cursor, Codex CLI, Gemini CLI, Copilot.

Install
npx -y skills add DKeken/codex-skills-alternative --skill creative-shot

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  • 13 stars13 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

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Generate multiple angles and shot types of a single product for ecommerce-ready image sets. Produces a coherent set (hero 3/4, front, side, back, detail macro, scale, packaging, in-hand) keeping product identity consistent across shots. Use when the user says "different angles", "product shots", "ecommerce image set", "shot list", "PDP gallery", or needs a multi-view set of one product. Part of the Creative Production set.

SKILL.md

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Creative — Shot Explorer

Produce a consistent multi-angle shot set of ONE product. Consistency across the set is the whole point — a PDP gallery where the product subtly changes shape, color, or finish between shots looks broken and erodes trust.

When to use

  • Building a product-detail-page (PDP) gallery or ecommerce image set.
  • You need multiple clean angles of the same object on a controlled background.
  • Catalog, marketplace listings, spec/feature callouts.

When NOT to use

  • Lifestyle/in-use moments → creative-scene.
  • Promo/offer merchandising → creative-offer.
  • No look locked → creative-explore first.

Inputs (ask only what's missing)

  • Product: description or — ideally — a reference image for identity lock.
  • Surface/background style + locked direction if available.
  • Which shots are needed (default: full PDP set).

Workflow

  1. Define the shot list: hero 3/4, straight-on front, side profile, back, detail macro, scale/in-hand, packaging, optional exploded or feature-callout.
  2. Lock a consistency anchor: same product, same lighting setup, same surface, same palette across every shot. If a reference image exists, pass it to your image tool as a reference so identity holds.
  3. Generate each shot with your image tool (1024x1024 or 1792x1024), reusing the anchor prompt DNA and only changing the camera angle/crop. Save to ./creative/shot/<shot-name>.png.
  4. Review as a grid: scan for identity drift (color shift, shape change, branding moved). Regenerate any shot that breaks the set.
  5. Output the gallery in PDP order (hero first).

Worked example

Product: a matte-black mechanical keyboard.

shot list: hero-34 | front | side | back | detail-macro(keycap) | in-hand | packaging
anchor: "matte grey seamless backdrop, soft top + fill light, 85mm, matte-black
keyboard with white legends, consistent across all shots"
per-shot delta: only the camera position/crop changes; lighting + product fixed
[grid: ./creative/shot/hero-34.png ... ./creative/shot/packaging.png]
review note: side shot drifted glossy → regenerated with "matte, no specular highlights"

Quality bar

  • Product identity (shape, color, material, branding placement) is identical across every shot.
  • Lighting and surface are consistent — the set looks shot in one session.
  • Each angle adds information (don't ship two near-identical views).
  • Hero shot leads; detail/macro shots are genuinely sharp on the feature.

Common pitfalls

  • Identity drift — the #1 failure. Color/finish/branding wandering between shots. Lock with a reference image and regenerate outliers.
  • Inconsistent lighting — different shadows/temperature per shot breaks the set.
  • Redundant angles — front and 3/4 that show the same thing; vary purposefully.
  • Soft macros — a detail shot that isn't sharp defeats its purpose.

Handoff

Winning set → creative-polish for finish (background cleanup, consistent grade, exact aspect/crop for the storefront). Reuse the creative-explore stub for brand alignment.

Tooling

Best with an image tool that accepts a reference image (for identity lock). Without one, the set will need extra regeneration passes. Without any image tool, deliver the shot list + anchor + per-shot prompts.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.