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Roblox localization accessibility

Skill AshExplained/roblox-skills/roblox-localization-accessibility

Improve Roblox localization and accessibility readiness. Use for UI text scaling, language-ready copy, icon clarity, color contrast, younger-player comprehension, readable HUDs, input accessibility, and reducing text-heavy onboarding.From its SKILL.md

Install
npx -y skills add AshExplained/roblox-skills --skill roblox-localization-accessibility

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

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SKILL.md

1.4 KB, 233 tokens by cl100k_base, as published. Nobody here has run it

Roblox Localization Accessibility

Goal

Make the game understandable to more players across devices, languages, and abilities.

Text

  • Keep UI copy short and simple.
  • Avoid idioms that translate poorly.
  • Separate display strings from logic where practical.
  • Leave room for longer translated text.
  • Prefer icons plus short labels for repeated actions.
  • Avoid tutorial walls.

Readability

  • Use strong contrast for HUD and buttons.
  • Keep text readable on phone screens.
  • Avoid placing text over busy backgrounds.
  • Ensure numbers, timers, and reward deltas are legible.
  • Use consistent icon meaning.

Accessibility

  • Avoid color-only state communication.
  • Provide clear disabled/pressed/selected states.
  • Keep tap targets large.
  • Avoid core actions that require precise timing unless that is the genre.
  • Reduce flashing and excessive screen shake for common actions.

Review Output

Return:

  • Localization risks.
  • Accessibility risks.
  • UI copy improvements.
  • Mobile readability fixes.
  • Highest-impact changes before launch.

Next

Verify readability and input across devices with roblox-mobile-playtest and roblox-playtest-qa.

What ships with it

Read from the repository

Just SKILL.md. No reference files, no scripts.

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