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Product discovery coach

Skill varunk130/claude-code-skills/skills/product-management/product-discovery-coach

A curated, categorized library of 29 production-grade Claude Code custom skills across finance, product, strategy, game theory, and document processing.

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npx -y skills add varunk130/claude-code-skills --skill product-discovery-coach

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Coaches a product trio through continuous product discovery: weekly customer touchpoints, assumption mapping, story mapping, and the discovery / delivery dual-track cadence. Use when standing up a discovery practice from scratch, debugging why discovery isn't sticking, training a new product manager on continuous discovery, or designing a quarterly discovery plan around an outcome.

SKILL.md

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Product Discovery Coach

The operating system for a product trio that wants continuous discovery, not occasional research.

What this skill is

A coaching workflow that diagnoses where a product team is in its discovery maturity and produces concrete next-step practices: interview cadence, assumption mapping, story mapping, Opportunity Solution Trees (OSTs), and the discovery / delivery dual-track. Includes the rituals (weekly trio meetings, monthly assumption tests, quarterly outcome resets) that make discovery stick.

What it solves

  • "Discovery" that means a one-off project, not a continuous practice
  • Roadmaps where the product manager does the thinking and the trio only executes
  • Customer interviews scheduled for "when there's time" (i.e., never)
  • Assumption tests that have no kill criteria
  • Discovery work that doesn't ladder up to a business outcome

When to invoke

  • Standing up a discovery practice from scratch
  • Diagnosing why an existing discovery effort isn't producing decisions
  • Coaching a new product manager on what good discovery looks like
  • Designing the discovery half of a quarterly plan
  • Aligning product, design, and engineering on a shared trio operating model

Phase 1: Diagnose discovery maturity

Score the team 1-5 on each:

Practice15
Weekly customer touchpointsNoneEvery product manager, designer, and engineer talks to customers weekly
Outcome ownershipObjectives and Key Results (OKRs) set top-down by leadershipTrio owns outcome and adjusts approach
Assumption testingBuilds firstTests highest-risk assumption first
Story mappingBacklog listVisual map with releases
Opportunity Solution Tree (OST)NoneLiving, updated weekly
Discovery / delivery cadenceSequentialDual-track parallel

Identify the single weakest dimension - that is the focus for the next 90 days.

Phase 2: Install the weekly trio cadence

The trio (product manager plus designer plus tech lead) meets weekly for 90 minutes:

  • 15 minutes - outcome status (metric trend, leading indicators)
  • 30 minutes - review interviews from last week, update opportunities
  • 30 minutes - assumption tests in flight; design next test
  • 15 minutes - story map updates and next-week commitments

No status updates. No backlog grooming. This is the discovery operating ritual.

Phase 3: Continuous interview cadence

Target: 3 customer touchpoints per week minimum, including product manager, designer, and one engineer rotated.

Interview pipeline:

  • Recruiting via existing customer pool, support tickets, Ideal Customer Profile (ICP) outreach, intercept on the product
  • Standing 30-minute slots on calendars
  • Lightweight, semi-structured guide focused on the current opportunity
  • Recording (with consent) → transcript → coded in shared library

Anti-pattern: the product manager is the only one interviewing. Discovery does not transfer through readouts.

Phase 4: Assumption mapping

For each candidate solution, list assumptions across:

  • Value risk
  • Usability risk
  • Feasibility risk
  • Business viability risk

Plot on a 2-by-2 of importance × evidence. The top-right quadrant (high importance, low evidence) is what gets tested first.

Test design template:

We believe [assumption]. To verify, we'll [method] with [population]. We'll know it's true if [success criteria] and false if [kill criteria].

Methods, cheapest first: survey, fake-door experiment, prototype walkthrough, concierge Minimum Viable Product (MVP), A/B test, full build.

Phase 5: Story mapping

For prioritized opportunities, build a story map:

  • Horizontal axis: the customer's journey (steps in order)
  • Vertical axis: necessity (must-have at top, nice-to-have below)
  • Releases drawn as horizontal slices

Story mapping reveals:

  • The narrative spine (what's the customer doing?)
  • The thinnest viable release
  • Future releases without committing them

Phase 6: Discovery / delivery dual track

Set up two parallel tracks:

TrackOwnsCadenceOutput
DiscoveryTrioContinuous, weeklyTested opportunities, validated solution shape
DeliveryEngineering plus designSprint or continuous deploymentShipped releases tied to validated solution

Solutions move from discovery → delivery only after the top assumption tests pass. No "we'll figure it out in build."

Phase 7: Quarterly outcome reset

At quarter end:

  • Review outcome metric movement versus target
  • Inspect the OST: which branches were pursued, which pruned, which abandoned?
  • Conduct a discovery retrospective: what cadences slipped? what evidence is weakest?
  • Reset the outcome for the next quarter (often the same; sometimes a sub-component)

Output

  • Discovery maturity score with weakest-dimension focus
  • Weekly trio agenda template
  • Interview cadence plan with recruiting source and quota
  • Assumption map per candidate solution with prioritized tests
  • Story map for the active opportunity
  • Discovery / delivery cadence visualization
  • Quarterly outcome reset template

Operating rules

Always

  • Treat discovery as continuous, not project-based
  • Have engineers and designers interview customers, not only the product manager
  • Test the highest-risk assumption first
  • Define kill criteria before running a test
  • Make the trio meeting a non-negotiable weekly ritual

Never

  • Skip customer touchpoints because "we're busy shipping"
  • Build before testing the highest-risk value assumption
  • Run an assumption test without a written kill criterion
  • Confuse roadmap planning with discovery
  • Let the product manager be the sole conduit of customer knowledge

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