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Roblox data

Skill TabooHarmony/roblox-brain/skills/roblox-data

Give your AI coding agent a Roblox brain. Curated skills for Roblox Studio development.

Install
npx -y skills add TabooHarmony/roblox-brain --skill roblox-data

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Use when implementing player data persistence with DataStore, session ownership, schemas, migrations, or save and load flows.

SKILL.md

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roblox data persistence

When to Load

Load when designing player saves, schema migrations, retries, shutdown handling, session ownership, or cross-server state. Use roblox-server-data for ordered leaderboards, messaging, and global world data.

Quick Reference

  • Define a serializable template and a version field before storing player state.
  • Use UpdateAsync for read-modify-write operations and handle throttling or transient errors.
  • Prevent two servers from mutating the same player's profile at once, either with a well-understood wrapper or an equivalent session protocol.
  • If using ProfileStore, use StartSessionAsync, Profile.OnSessionEnd, and EndSession as documented. Do not use its Steal option for normal player loading.
  • Use ProfileStore.Mock for Studio tests that must not write live DataStore keys.
  • Save on meaningful changes and on lifecycle boundaries, but do not assume PlayerRemoving alone is sufficient.
  • Use BindToClose to finish pending work within Roblox's shutdown window.
  • Store primitives, arrays, and dictionaries. Convert Instances, userdata, functions, and cyclic tables first.

Need the details? Load references/full.md for a framework-neutral persistence design.

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