1.0.0
Teach your coding agent robotics — 22 versioned, battle-tested skills for ROS 2, Gazebo, Nav2, LeRobot, Isaac Sim, MuJoCo and more. npx robium-ai install
npx -y skills add robium-ai/robium-plugin --skill 1.0.0Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.
2 things to look at
- 19 days oldThe repository was created 19 days ago. New is not bad, but a brand new repository carrying a familiar-sounding name is the shape a typosquat arrives in, and there has been no time for anyone else to find a problem with it.
- 0 stars0 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.
What its author says it does
Copied from the file, not written here
NVIDIA Isaac Lab: reinforcement-learning and imitation-learning workflows on top of Isaac Sim — prebuilt environments and tasks, training runs, and exporting policies. Use when: 'isaac lab', 'GPU RL for robots', 'train in isaac', sim-to-real policy training in the NVIDIA stack. Load after isaac-sim basics are settled (same GPU requirements apply — RTX-class NVIDIA GPU, no macOS). Alternative ML path to lerobot; the architect skill decides between them. Not for: Isaac Sim setup itself (isaac-sim) or imitation learning on real-robot datasets (lerobot).
SKILL.md
12.1 KB, ~2.9k tokens by cl100k_base, as published. Nobody here has run it
isaac-lab
The GPU-parallel RL/IL training layer of robium's NVIDIA stack, built on top
of an already-running Isaac Sim: prebuilt environments and tasks
(isaaclab_tasks), training entry points for several RL libraries, an
imitation-learning path for generating and training on simulated
demonstrations, and exporting a trained policy. Isaac Lab
(isaac-sim/IsaacLab, current release v3.0.0-beta2.patch1, published
2026-07-02 — verified via direct fetch of the GitHub releases API this
session) is NVIDIA's own framework layered on Isaac Sim, not a separate
product to install independently. Its main branch's own installation docs
state support for Isaac Sim 4.5/5.0/5.1 and recommend the latest 5.1.0
release specifically (verified via direct fetch of the installation docs
this session) — that may trail the newest Isaac Sim release the isaac-sim
skill cites, so confirm the current supported-version pairing before
installing rather than assuming the two always track together.
When to use this skill
- Running a prebuilt Isaac Lab task, training a policy with an RL library on top of a working Isaac Sim install, generating/training on simulated demonstrations, or exporting a trained policy for deployment.
- The trigger phrases in the description: 'isaac lab', 'GPU RL for robots', 'train in isaac', sim-to-real policy training in the NVIDIA stack.
- Cross-references — go to the sibling skill instead when the question is:
- Isaac Sim itself is not installed/working yet (GPU floor, container,
USD scene, robot/sensor import, ROS 2 bridge) →
isaac-sim. This skill assumes Isaac Sim is already running; it only adds the training layer on top. - Imitation learning on datasets recorded from a real robot (the
LeRobotDataset format,
lerobot-train/lerobot-record) →lerobot. This skill's own imitation-learning path (see Usage patterns) starts from demonstrations recorded inside Isaac Sim, not real hardware — that distinction is the actual boundary, not "imitation learning" as a category. - Whether to use the NVIDIA stack (Isaac Sim/Lab) at all vs. LeRobot's
own sim/eval tooling →
architectdecides this, gated on the GPU floor (see Platform gotchas). - Which simulator to use in general, before Isaac Sim is chosen →
simulation. - Deciding data-sourcing strategy (how much sim-generated vs. real
data a project needs) → the
dataumbrella skill. This skill only covers the mechanics of Isaac Lab's own demonstration-generation and training tools, not the sourcing decision.
- Isaac Sim itself is not installed/working yet (GPU floor, container,
USD scene, robot/sensor import, ROS 2 bridge) →
Key directives
- Delegation posture: embed + links. The install-on-top-of-Isaac-Sim
sequence, task-ID convention, and the RL/IL/export commands below are
embedded because no single upstream page walks a new robium project
through all three together — but every command is sourced from
isaac-sim.github.io/IsaacLab's own docs or theisaac-sim/IsaacLabGitHub repo, fetched directly this session, rather than retyped from an older Isaac Lab release's memory. See References. - The GPU/driver floor is
isaac-sim's, not restated here. Isaac Lab runs inside Isaac Sim, so it inherits that skill's GPU requirement verbatim — check the exact minimum/recommended GPU and VRAM numbers there, don't re-derive or re-type them in this skill. Isaac Lab's own RL training workloads (many parallel environments) also want more VRAM headroom than a bare Isaac Sim scene; treatisaac-sim's stated floor as a minimum, not a comfortable working point for large--num_envsruns. - Start from a prebuilt task before writing a custom environment. List
and run an existing task first (see Quick start) to confirm the install
works end to end with zero environment-authoring risk, the same
"validate the pipeline before customizing" posture
lerobottakes with a pretrained policy. - Never write task IDs, script paths, or CLI flags from memory. Isaac
Lab's task registry and script layout change across releases (the top-level
scripts directory was itself reorganized into
reinforcement_learningandimitation_learningsubdirectories) — list the currently-registered tasks instead of assuming a task name from a prior release still exists, and re-verify script paths againstisaac-sim/IsaacLab'smainbranch before repeating one in a real project.
Quick start
Source: isaac-sim.github.io/IsaacLab's installation and quickstart docs,
and the isaac-sim/IsaacLab GitHub repo's scripts directory tree, fetched
directly this session.
1. Confirm Isaac Sim is installed and meets the GPU floor — see the
isaac-sim skill; do not proceed until that's true.
2. Install Isaac Sim via pip, then Isaac Lab from source on top of it (the recommended path for a new project; per-release version pins matter — verify the current recommended Isaac Sim version against the installation docs before pinning it):
pip install "isaacsim[all,extscache]==5.1.0" --extra-index-url https://pypi.nvidia.com
git clone https://github.com/isaac-sim/IsaacLab.git --branch main
cd IsaacLab
./isaaclab.sh --install
3. List the registered tasks:
python scripts/environments/list_envs.py
4. Train on a prebuilt task with one of the shipped RL libraries
(rsl_rl, skrl, rl_games, sb3):
python scripts/reinforcement_learning/skrl/train.py --task=Isaac-Ant-v0 --headless
5. Watch progress and evaluate/export — see Usage patterns.
Usage patterns
Run a prebuilt task. Task IDs follow Isaac-<Name>-v0 (manager-based
workflow) or Isaac-<Name>-Direct-v0 (direct workflow) — list_envs.py
(Quick start) prints the full current table with entry points, rather than
guessing a name from a tutorial. --num_envs=<n> sets how many parallel
environments run (the GPU-parallel core of Isaac Lab's speed advantage);
drop --headless only for local interactive debugging on a machine with a
display, since it costs render throughput.
Train + monitor. Each RL library ships its own train.py under its own
subdirectory of the reinforcement-learning scripts tree, with a matching
play.py for evaluation and checkpoint loading:
python scripts/reinforcement_learning/rsl_rl/train.py --task=Isaac-Cartpole-v0 --headless --num_envs=4096
Runs log to a timestamped directory under logs/<library>/<task>/; RSL-RL's
own agent config exposes a logger field (tensorboard by default, or
wandb/neptune — confirmed via direct fetch of isaaclab_rl's RL-library
config this session) — point tensorboard --logdir logs/rsl_rl at the run
directory to watch reward/loss curves live. --max_iterations overrides the
task's default training length for a short smoke run before committing to a
full one, the same small-scale-first posture lerobot uses for fine-tunes.
Evaluate and export a trained policy. play.py (same per-library
directory as train.py) loads a checkpoint and runs it in the environment;
for RSL-RL specifically, it also exports the policy to both TorchScript
(JIT) and ONNX under the checkpoint's exported/ directory automatically —
confirmed by direct fetch of the RSL-RL play.py source this session, which
calls export_policy_to_jit/export_policy_to_onnx (or the older
export_policy_as_jit/export_policy_as_onnx helpers on RSL-RL < 4.0). This
exported artifact is the sim-to-real hand-off point — deploying it onto real
hardware is outside this skill's depth once exported.
Imitation learning from simulated demonstrations. A separate
imitation_learning/ script tree (isaaclab_mimic, robomimic, and a
record_demos.py/replay_demos.py pair under the tools scripts directory)
records teleoperated or scripted demonstrations inside Isaac Sim and trains a
policy on them — this is the sim-side imitation-learning path, distinct from
lerobot's real-robot-dataset training (see When to use this skill). Treat
this as a pointer, not a full walkthrough — verify the current CLI against
the imitation_learning/ and tools/ directories before running it.
Hand-off from LeRobot. lerobot-eval --env.type=isaaclab_arena loads
Isaac Lab Arena through LeRobot's EnvHub mechanism (lerobot.envs.make_env)
rather than this skill's own scripts — that's lerobot's territory calling
into an Isaac Lab environment, not the reverse; see the lerobot skill's
eval-and-sim reference for that specific invocation.
Platform gotchas
- GPU floor is
isaac-sim's — don't re-derive it. No macOS, RTX-class NVIDIA GPU required; see that skill for the exact minimum/recommended numbers and how they were verified. - Isaac Sim/Isaac Lab version pairing is narrower than "whatever's
newest." Isaac Lab's
mainbranch supports a specific Isaac Sim version window (4.5/5.0/5.1 as of this session, recommending 5.1.0) rather than every Isaac Sim release — installing the two independently without checking this pairing is a common source of import-time failures. Re-check the installation docs' compatibility statement before pinning versions in a real project. - Headless is the default for real training runs, same as
isaac-sim.--headlessavoids paying render cost for a GUI viewport during a training run with thousands of parallel environments; reserve the non-headless mode for short interactive checks on a machine with a display, perisaac-sim's own headless-first guidance.
Customization
- Different task or robot:
list_envs.py(Quick start) is the source of truth for what's currently registered — pick an existing task close to the target robot/behavior before authoring a new manager-based or direct- workflow environment from scratch, since Isaac Lab's own tutorials (linked in References) cover authoring a new task in depth this skill does not duplicate. - Different RL library: swap which library's subdirectory of the
reinforcement-learning scripts tree you invoke (
rsl_rl,skrl,rl_games,sb3) — each wraps the same underlying Isaac Lab environment with that library's own agent config and CLI flags, so a task that works under one library isn't a guaranteed drop-in for another's config shape. - No local GPU meeting the floor: don't try to run Isaac Lab without it
— route to
lerobot's own sim/eval tooling (perarchitect's manipulation-vertical guidance) or provision a remote GPU host meetingisaac-sim's floor first.
References
- Upstream: Isaac Lab documentation
(installation, quickstart, and task/training concepts — primary source for
this skill, fetched directly this session), isaac-sim/IsaacLab GitHub
repo (the reinforcement-learning,
imitation-learning, tools, and environments scripts subdirectories, fetched
directly via the GitHub Contents API and raw file URLs this
session — source of the exact script paths, task-ID convention, and
export-format claims above). Sibling skills:
isaac-sim(GPU floor, install, and the Isaac Sim instance this skill runs on top of),lerobot(alternative manipulation ML path; owns real-robot-dataset imitation learning and theisaaclab_arenaEnvHub hand-off),data(data-sourcing strategy, including how much this skill's own demo-generation tools should contribute),simulation(simulator selection before Isaac Sim is chosen),architect(routes here, GPU-gated, decidesisaac-labvs.lerobot).