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Remotion motion graphics

Skill phamthanhnghia/remotion-agent-skills/skills/remotion-motion-graphics

Programmatic video creation agent skills suite for Remotion, modeled on HyperFrames architecture. Build explainers, product launches, motion graphics, captions, and data viz with AI.

Install
npx -y skills add phamthanhnghia/remotion-agent-skills --skill remotion-motion-graphics

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

3 things to look at

  • 14 days oldThe repository was created 14 days ago. New is not bad, but a brand new repository carrying a familiar-sounding name is the shape a typosquat arrives in, and there has been no time for anyone else to find a problem with it.
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What its author says it does

Copied from the file, not written here

Short motion graphics workflow for Remotion: unnarrated visual hit under 10 seconds. Use for logo stings, animated titles, lower thirds, transition stingers, and social bumpers.

SKILL.md

0.8 KB, 147 tokens by cl100k_base, as published. Nobody here has run it

Remotion Motion Graphics Workflow

Author ultra-short, highly polished unnarrated motion graphic units under 10 seconds.

Contract & Prerequisites

  • Input: Title text, logo, stat hit, or short announcement text. Unnarrated.
  • Output: Frame-deterministic motion graphic loop or stinger, 3–10 s (90–300 frames @ 30fps).
  • Triggers: "logo sting", "animated title card", "lower third", "motion graphic bumper".

Technical Guidelines

  • Derive all movement from spring() and interpolate().
  • Use @remotion/google-fonts for typography.
  • Implement smooth entrance & exit spring physics.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.