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Cognitive ux product marketing

Skill kfeng209-oss/cognitive-ux/skills/cognitive-ux-product-marketing

Design and audit product-marketing websites for complex software, services, and subscriptions using evidence-informed UX. Use when a visitor must evaluate capabilities, fit, plans, proof, and a demo or trial; return audience paths, capability-to-outcome mapping, transparent comparison, accessibility requirements, and validation metrics.From its SKILL.md

Install
npx -y skills add kfeng209-oss/cognitive-ux --skill cognitive-ux-product-marketing

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SKILL.md

2.5 KB, 427 tokens by cl100k_base, as published. Nobody here has run it

Cognitive UX: Product Marketing

Scope

Use for multi-page product marketing and plan evaluation. Use cognitive-ux-sales for one focused campaign; use cognitive-ux-commerce when the visitor purchases inventory.

Intake

  • Identify distinct audiences and their decision criteria.
  • Identify capabilities, differentiators, limits, pricing, and eligibility.
  • Identify trial/demo path, commitment details, and existing proof.

State assumptions that could change the design. Define the primary user task, its consequence of failure, and a measurable success outcome before proposing a layout.

Design procedure

  1. Define audience paths from their job-to-be-done rather than an internal feature taxonomy.
  2. Translate capabilities into observable outcomes, then link each claim to evidence or a clear limitation.
  3. Make plan comparison criteria, usage limits, price basis, renewal, and qualification discoverable before the CTA.
  4. Keep navigation predictable across features, use cases, pricing, security, and support; preserve orientation when visitors compare paths.
  5. Design the demo/trial handoff to explain what data is requested, what happens next, and how to exit.

Label each non-obvious recommendation as Standard / requirement, Evidence-informed default, or Hypothesis to test. Read archetype evidence before making research claims.

Required outputs

  • audience-path map
  • capability-to-outcome and proof ledger
  • plan comparison model
  • demo/trial handoff specification
  • task-based evaluation plan
  • Evidence-to-decision table: decision → mechanism → source → label → limitation → test metric.
  • Accessibility, ethics, and recovery-path checklist.

Guardrails

Do not bury pricing or material limits, present marketing claims as research, or use pressure to substitute for decision support.

Related skills

Use cognitive-ux-sales, cognitive-ux-docs, and cognitive-ux-onboarding. Do not combine multiple archetypes by default; select the primary user task and add another skill only when a secondary task is independently important.

What ships with it: 2 files

1.4 KB alongside SKILL.md

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