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Delight

Skill educlopez/ui-craft/.agents/skills/delight

Design engineering system for AI coding agents — ship UI with craft-level quality. Install as an agent skill.

Install
npx -y skills add educlopez/ui-craft --skill delight

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

What its author says it does

Copied from the file, not written here

Delight pass — adds one or two memorable micro-interactions (copy specificity, hover choreography, state transitions, one signature detail) without decoration or confetti. Use when the UI works but feels generic, or when the user says "make it feel special" / "add some personality". Invoke when the user asks for delight on their UI, or mentions 'delight' alongside design / UI / frontend work.

SKILL.md

2.7 KB, 573 tokens by cl100k_base, as published. Nobody here has run it

<!-- HARNESS MIRROR — do not edit here. Canonical source: skills/ or commands/. After editing source, copy into cli/assets/<harness>/ and repo-root harness mirrors. -->

Context: this sub-skill is one lens of the broader ui-craft skill. If the ui-craft skill is also installed, read its SKILL.md first for Discovery + Anti-Slop + Craft Test, then apply the specific lens below.

Add delight to the UI at $ARGUMENTS. Load the ui-craft skill.

Delight is specificity, not decoration. The goal is one or two moments a user would screenshot — not confetti, not bounce, not emoji.

Candidates, ordered by safety (start at the top):

  1. Copy specificity — confirmation toasts name the thing ("3 members invited — Alex, Sam, Jordan", not "Invites sent"). Empty states with wit but no cringe ("Nothing here yet — add your first project" > "Oops! Looks like it's empty 😅").
  2. Hover choreography — multi-property hover (transform + color + shadow) that moves together on one shared duration/easing. One card, not every card.
  3. State transitions — optimistic UI + tiny success micro-animation (checkmark stroke draw, count-up on a number, subtle scale-and-settle on the updated row).
  4. One signature detail — custom list markers tied to the domain, asymmetric column offset on a single section, scroll-linked progress that tracks something real (reading progress, form completion).

Never add:

  • Bounce easing (cubic-bezier(0.68, -0.55, 0.27, 1.55)) — flagged in anti-slop.
  • Confetti on mundane actions (file saved, field updated).
  • Emoji spam or "🎉 SUCCESS!" in ALL CAPS.
  • Idle float/bob/shimmer on elements that aren't waiting for anything.

Knob gating (MOTION_INTENSITY):

  • ≤ 3 → copy-only delight. No animated delight. Candidate 1 only.
  • 4-7 → copy + hover + state transitions (candidates 1-3).
  • 8+ → all four, including the signature detail.

References to read: references/motion.md (Decision Ladder + interaction rules), references/copy.md (microcopy voice), ../examples/animation-storyboard.md (if multi-stage).

Output: edit code directly. Print the Review Format table. Flag every candidate you chose not to add and why.

Next step: /finalize — delight is the last additive pass; gate it before shipping (rung 3).

Gives 0 of the 12 instructions most design frontend skills give in 573 tokens

Counted across 1,169 of the 1,878 authors here whose files we hold, read 2026-08-07

  • use css variables for color consistencyin 72 of 1169, across 23 files
  • commit to one bold aesthetic direction before codingin 72 of 1169, across 27 files
  • match implementation complexity to the aesthetic visionin 70 of 1169, across 20 files
  • add atmospheric background effects and texturesin 57 of 1169, across 9 files
  • use unexpected spatial compositions and layoutsin 56 of 1169, across 8 files
  • implement real working codein 55 of 1169, across 7 files
  • vary themes and aesthetics across different designsin 48 of 1169, across 7 files
  • launch chromium in headless modein 47 of 1169, across 4 files
  • close the browser when donein 47 of 1169, across 4 files
  • run provided scripts with help flag firstin 47 of 1169, across 4 files
  • wait for network idle statein 47 of 1169, across 4 files
  • use descriptive selectors for elementsin 47 of 1169, across 4 files

Said here and by no other author read

  • load the ui-craft skill
  • add delight to the specified ui
  • create one or two screenshot-worthy moments
  • start with copy specificity as the first candidate
  • use multi-property hover choreography on one card
  • use optimistic ui for state transitions

Grouped from the skills themselves: near-identical wordings counted once, and counted by distinct author, so one author publishing three of these counts once. Length counted with cl100k_base; the agent that loads this file may tokenize it differently.

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Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.