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Extract

Skill educlopez/ui-craft/cli/assets/codex/skills/extract

Design engineering system for AI coding agents — ship UI with craft-level quality. Install as an agent skill.

Install
npx -y skills add educlopez/ui-craft --skill extract

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

What its author says it does

Copied from the file, not written here

Refactoring pass — extracts repeated Tailwind class combos and markup into components, and lifts magic values into design tokens. Use when the codebase has obvious duplication, hardcoded hex values or pixel sizes, or when the user says "clean this up" / "extract components" / "tokenize styles". Invoke when the user asks for extract on their UI, or mentions 'extract' alongside design / UI / frontend work.

SKILL.md

2.8 KB, as published. Nobody here has run it

<!-- HARNESS MIRROR — do not edit here. Canonical source: skills/ or commands/. After editing source, copy into cli/assets/<harness>/ and repo-root harness mirrors. -->

Context: this sub-skill is one lens of the broader ui-craft skill. If the ui-craft skill is also installed, read its SKILL.md first for Discovery + Anti-Slop + Craft Test, then apply the specific lens below.

Extract reusable pieces from $ARGUMENTS. Load the ui-craft skill.

Step 1 — Scan the target for extraction candidates:

  • Repeated Tailwind class combos — any class string that appears ≥3 times becomes a component (or a cva/tv variant if the project uses one — check first).
  • Magic values — hex colors, pixel sizes, shadow definitions, font sizes, z-index values appearing in literal form. Lift into CSS variables or theme.extend.
  • Repeated markup — blocks that differ only by text/props collapse into a single component with props.

Step 2 — Match the project's conventions, don't impose new ones:

  • Naming — look at neighboring components. PascalCase file? kebab-case file? Named export vs default export? Match exactly.
  • Location — check components/ui/, ui/, primitives/, src/components/ before creating a new directory. Reuse.
  • Tokens — respect existing CSS variable naming (--color-*, --space-*, --font-*, --radius-*). Don't introduce a parallel system.

Step 3 — Anti-Slop Test on every new component (from SKILL.md):

  • Component name must be domain-specific, not generic. MetricCard / PricingTier / InviteRow beats Card / Box / Item.
  • If the component is generic ("a card with a title and description"), ask yourself whether it should instead be an inline composition — premature abstraction is worse than repetition.

Step 4 — Update every call-site. No half-migrations.

Knob-agnostic — DRY is not tunable.

References to read: references/layout.md (composition patterns), references/typography.md and references/color.md (token naming), plus the project's existing component library (scan before writing).

Output:

  1. The new component file(s) + any token additions.
  2. A table showing every call-site update:
FileBeforeAfter
  1. A one-line delta: "Extracted N components, M tokens. Call-sites updated: X."

Next step: /tokens — lift the values you just centralized into the token spine (rung 2).

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.