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Persona creation

Skill Dragoon0x/everything-design-taste/skills/persona-creation

User persona development, proto-personas, and avoiding persona fiction.From its SKILL.md

Install
npx -y skills add Dragoon0x/everything-design-taste --skill persona-creation

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 9 stars9 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

SKILL.md

1.2 KB, 237 tokens by cl100k_base, as published. Nobody here has run it

Persona Creation

Persona Types

Research-Based Personas

  • Built from actual user research (interviews, surveys, analytics).
  • Based on patterns across multiple users, not one person.
  • Updated as you learn more.

Proto-Personas

  • Hypothesis-based, created before research.
  • Used to align the team on assumptions.
  • Must be validated (or invalidated) through research.

Persona Components

  • Name and photo (make them feel real, but don't use real people).
  • Context (situation, not demographics).
  • Goals (what they're trying to achieve).
  • Pain points (what frustrates them today).
  • Behaviors (how they currently solve the problem).
  • Quote (something they might actually say).

Anti-Patterns

  • Personas based on demographics alone ("Sarah, 34, marketing manager" tells you nothing about behavior).
  • Personas nobody references after creation.
  • Too many personas (3-5 maximum for a product).
  • Fictional personas presented as research-backed.
  • Personas that confirm what the team already believes.

What ships with it

Read from the repository

Just SKILL.md. No reference files, no scripts.

Keep looking

Skills are one crate of 325,949. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.