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Onboarding ux

Skill Dragoon0x/everything-design-taste/skills/onboarding-ux

User onboarding flows, first-run experience, progressive disclosure, and activation patterns.From its SKILL.md

Install
npx -y skills add Dragoon0x/everything-design-taste --skill onboarding-ux

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

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SKILL.md

1.5 KB, 294 tokens by cl100k_base, as published. Nobody here has run it

Onboarding Ux

Onboarding Philosophy

The goal isn't to explain the product. It's to get users to their first success as fast as possible.

Patterns

Setup Wizard

  • 3-5 steps maximum.
  • Show progress clearly.
  • Allow skipping optional steps.
  • Each step should feel like progress, not homework.

Progressive Disclosure

  • Don't show everything on day one.
  • Introduce features as they become relevant.
  • Empty states as teaching moments.
  • Tooltips on first encounter, not a feature tour.

Checklist

  • 3-5 tasks that lead to activation.
  • Show completion progress.
  • Celebrate completion (confetti is fine, once).
  • Make the first task trivially easy (build momentum).

Metrics

MetricWhat It Tells You
Time to first valueHow fast users get something useful
Setup completion rateWhere users drop off
Day 1/7/30 retentionWhether onboarding created a habit
Activation rate% who complete the key action

Anti-Patterns

  • Feature tours that show 15 tooltips before the user does anything.
  • Forced tutorials that can't be skipped.
  • Asking for information you don't need yet (company size on day one).
  • Video walkthroughs as the only onboarding (most people skip them).
  • Requiring email confirmation before showing any value.

What ships with it

Read from the repository

Just SKILL.md. No reference files, no scripts.

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