agentsclimarketplace

Micro animation design

Skill Dragoon0x/everything-design-taste/skills/micro-animation-design

A taste system for AI agents. 288 skills, 80 agents, 12 rules, and 8 hooks that turn generic AI output into work with genuine design quality. Anti-slop detection, typography craft, color systems, brand voice, product strategy, and 50+ specialized reviewers across UI, industry, platform, and content domains.

Install
npx -y skills add Dragoon0x/everything-design-taste --skill micro-animation-design

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 6 stars6 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Micro-interaction animation design, state transitions, and feedback animations.

SKILL.md

1.2 KB, as published. Nobody here has run it

Micro Animation Design

Micro-Animation Categories

Feedback

  • Button press (scale down 95%, 100ms).
  • Toggle switch (slide + color, 200ms).
  • Checkbox (check mark draws in, 200ms).
  • Like/heart (scale up + color, 300ms with spring easing).

State Transitions

  • Accordion open/close (height + opacity, 250ms).
  • Tab switch (slide + fade, 200ms).
  • Modal enter (scale from 95% + fade, 200ms).
  • Modal exit (fade out, 150ms — exits should be faster than enters).

Loading

  • Skeleton shimmer (gradient sweep, 1.5s, infinite).
  • Spinner rotation (360°, 800ms, infinite).
  • Progress bar fill (width, eased).
  • Content fade in (opacity 0→1, staggered by 50ms per item).

Attention

  • Badge pulse (scale 1→1.1→1, 600ms, once on new count).
  • Error shake (translateX -4px→4px→0, 300ms).
  • Success checkmark (draw SVG path, 400ms).

Implementation Notes

  • Only animate transform and opacity for 60fps.
  • Use will-change sparingly.
  • Always honor prefers-reduced-motion.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.