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Cursor design

Skill Dragoon0x/everything-design-taste/skills/cursor-design

Custom cursor design, cursor states, and pointer interaction feedback.From its SKILL.md

Install
npx -y skills add Dragoon0x/everything-design-taste --skill cursor-design

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 9 stars9 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

SKILL.md

1.1 KB, 233 tokens by cl100k_base, as published. Nobody here has run it

Cursor Design

Cursor States

CursorWhen
default (arrow)Normal interaction
pointer (hand)Clickable elements (links, buttons)
text (I-beam)Text content, input fields
grab / grabbingDraggable elements
not-allowedDisabled or unavailable actions
wait / progressLoading (avoid — prefer inline indicators)
zoom-in / zoom-outZoomable images
crosshairPrecise selection (drawing, cropping)
col-resize / row-resizeResizable borders

Custom Cursors

  • Use sparingly. Custom cursors can confuse users.
  • Maximum size: 32x32px (128x128 on high-DPI).
  • Maintain the hotspot in the expected position.
  • Portfolio/creative sites: custom cursors can be a signature element.
  • Apps/tools: stick with system cursors.

Rules

  • Every interactive element should have cursor: pointer.
  • Never hide the cursor (except in fullscreen media/games).
  • Disabled elements: cursor: not-allowed + reduced opacity.

What ships with it

Read from the repository

Just SKILL.md. No reference files, no scripts.

Keep looking

Skills are one crate of 326,790. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.