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Civ6 modding reference

Skill YUehai231/Civ6ModAgent/.agents/skills/civ6_modding_reference

A test project aiming to enable AI Agents to generate all code files for a Civ 6 mod. ModBuddy & game knowledge still required. Special thanks to Hemmelfort.

Install
npx -y skills add YUehai231/Civ6ModAgent --skill civ6_modding_reference

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

2 things to look at

  • no licenseNo license file was found in the repository. Code published without one is not open source by default, so using it at work is a question for whoever answers licensing questions where you are.
  • 0 stars0 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Reference manuals and code recipes for Civilization VI XML/SQL database configurations, PBR 3D graphic formats, Artdefs, and UI interface overlays. Trigger this skill when the user asks to configure database items, design PBR models, edit artdefs, or write XML UI panels.

SKILL.md

1.4 KB, as published. Nobody here has run it

Civilization VI General Modding & Modifier Reference Library

This reference skill provides the general modding guides, PBR 3D asset specifications, modifier recipes, and UI layout custom overlays.

References

  • notes_general.md: Overall guide on mod structure, adding units/buildings, and common XML schemas.
  • notes_graphics.md: 3D graphic asset pipeline, PBR channel map packing, Blender exports, and Artdef mappings.

Code Snippets (references/snippets/)

You can explore and copy working SQL/XML database recipes under:

  • modifiers/: 26 working modifier snippets (e.g. ignoring terrain combat, trade route yields, Great Person points, wall bypassing).
  • ui_layout/: 8 XML UI layout templates and UI Lua script panels (e.g. keyboard hooks, shortcut button popups, Eureka popup disables).

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.