Duty loop runner
Scene-specific AI workers for Codex and Claude.
npx -y skills add yeyitech/duty-loops --skill duty-loop-runnerAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
One thing to look at
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What its author says it does
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Run one scheduled, event-triggered, or manual turn for an existing Duty Loop. Use when Codex should inspect BLUEPRINT.md and the generated context packet, decide quiet/notify/ask/act, respect human gates, and write back the run; especially inside recurring automations, Claude routines, cron-launched runs, or manual worker checks.
SKILL.md
1.7 KB, 322 tokens by cl100k_base, as published. Nobody here has run it
Duty Loop Runner
Run one bounded worker turn. Do not build a new framework during a run.
Workflow
-
Read
blueprints/<loop-id>/BLUEPRINT.md. -
Generate the context packet:
npm run context -- <loop-id> --slot <slot> --trigger <trigger> -
Inspect:
- role and human gates;
- current facts and source health;
- recent runs;
- memory and open gates.
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Decide exactly one outcome:
quiet: no material change or source is stale;notify: material change worth attention;ask: human decision required;act: bounded low-risk action already allowed byBLUEPRINT.md.
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If source data is stale or failed, say so. Do not invent current facts.
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If a human gate is required, ask one concrete question and do not cross the gate.
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Write back one row:
npm run writeback -- <loop-id> --decision <quiet|notify|ask|act> --summary "<short summary>"Add
--material-change,--gate "<question>", or--next "<next step>"when applicable.
Judgment Guidance
- A changed field is not automatically a material change.
- A material change is not automatically an urgent notification.
- A notification must explain why now is worth attention.
- Prefer quiet over noisy uncertainty.
- Prefer asking a concrete gate over taking an irreversible action.
What ships with it: 1 file
195 B alongside SKILL.md
agents/
- openai.yaml195 B