agentsclimarketplace

Blueprint validate

Skill wjlgatech/design-anything/skills/blueprint-validate

Any design intent in (text, picture) → execution-ready 3D blueprint out — construction- and 3D-print-verified. Game design · simulation · architecture (3DCP+AI) · interior · landscape.

Install
npx -y skills add wjlgatech/design-anything --skill blueprint-validate

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

3 things to look at

  • 18 days oldThe repository was created 18 days ago. New is not bad, but a brand new repository carrying a familiar-sounding name is the shape a typosquat arrives in, and there has been no time for anyone else to find a problem with it.
  • no licenseNo license file was found in the repository. Code published without one is not open source by default, so using it at work is a question for whoever answers licensing questions where you are.
  • 0 stars0 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Validate a blueprint against the survival-tested principles checklist: anthropometric clearances, modular grid conformance, daylight orientation, shearing-layer separation, open-system interfaces. Trigger: "review this floor plan", "is this layout sane", "principles check". NOT code-compliance certification.

The file declares its own license as CC-BY-4.0. That is the author’s claim about this one file, and it is not the same thing as the license GitHub reports for the repository, which is listed with the other numbers below.

SKILL.md

1.7 KB, as published. Nobody here has run it

blueprint-validate

When to use

A floor plan, room layout, or building blueprint exists (image, IFC, or parametric source) and needs a principled review before deeper investment.

What it does

Walks principles/DESIGN_PRINCIPLES.md P1–P13 as a checklist against the blueprint, scoring each as PASS / FAIL / NOT-MEASURED:

  1. Clearances vs Neufert-class tables (doors ≥ 800mm, corridors ≥ 900mm, counter work zones, stair geometry).
  2. Module grid: % of dimensions on the declared grid (target ≥ 90%).
  3. Daylight: every habitable room has an orientation-justified window.
  4. Layers: services accessible without demolishing structure.
  5. Open system: standard parts (windows/doors/fasteners) vs proprietary.

Example

Ask: "validate examples/planter against P2/P3" or hand a floor-plan image and the declared module (e.g. 100mm) and printer/process.

Verification (eval-with-teeth)

The report must list every principle with a verdict and evidence line; NOT-MEASURED items are excluded from the score and named in the summary — a blocking review cannot pass with unmeasured blocking items. An overall score with no per-item evidence is an invalid output.

Safety

This is a design review, not a permit document. Jurisdiction codes override everything here.

Cross-runtime

Prompt-only; no execution required.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.