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Add ai

Skill T4LEL/Claude-Arsenal/skills/add-ai

25 Claude Code subagents + 14 lifecycle skills + CLAUDE.md templates - build, ship, and monetize products with AI. Clone, run sync, done.

Install
npx -y skills add T4LEL/Claude-Arsenal --skill add-ai

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 1 stars1 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Use when adding an AI/LLM feature to a product - chat, generation, summarization, extraction, semantic search - or when the user says add AI, use Claude, chatbot, embeddings.

SKILL.md

3.6 KB, as published. Nobody here has run it

Add AI

Ship an AI feature that's reliable and affordable, not a demo. Claude is the default model.

Copy this checklist and check off items as you complete them:

Add-AI Progress:
- [ ] Step 1: Define the job
- [ ] Step 2: Architecture (simplest tier that works)
- [ ] Step 3: Eval set built BEFORE tuning
- [ ] Step 4: Integrate (server-side, guardrails)
- [ ] Step 5: Verify (mandatory)
- [ ] Report

Step 1 — Define the job

Write down, concretely: input → output, the quality bar (what a failure actually looks like — a wrong extraction field, a hallucinated fact, a tone miss), what this feature explicitly does NOT do, and expected volume per month (requests/day is a guess dressed up as a number — say so if it's unverified).

Step 2 — Architecture

Delegate to the ai-engineer agent with the job definition from Step 1. It picks the simplest tier that can hit the quality bar, in order: single prompt → prompt + tools → RAG → multi-step agent. Never start one tier higher than the job needs.

It also fetches the current Claude model lineup and pricing from Anthropic's official docs — the built-in claude-api skill when available, else WebFetch on docs.anthropic.com; context7 covers SDK/library patterns but doesn't reliably index pricing. Do not price from memory — model names and rates change. Output: model choice with why, cost per single use, and cost per month at the Step 1 volume. Any number not backed by fetched docs is labeled an unverified assumption.

Step 3 — Eval first

Build 10-20 real test cases (real inputs, expected outputs or acceptance criteria) BEFORE writing or tuning any prompt. The eval script lives in the repo (not a notebook, not a one-off chat) and runs on demand — npm run eval or equivalent. Tune the prompt against the eval, not against vibes.

Step 4 — Integrate

Delegate to the ai-engineer agent with the chosen architecture and eval harness:

  • API keys server-side only (env vars), never shipped to the client or printed in logs.
  • Streaming for any user-facing generation — no spinner-then-wall-of-text.
  • Rate limiting and a graceful fallback for API errors/timeouts (cached response, degraded mode, or a clear user-facing message — never a silent hang).
  • Prompt-injection guardrails whenever the model reads untrusted content (user uploads, scraped pages, third-party data) or has tool access — treat that content as data, not instructions.
  • Token usage logged per request so cost is observable, not discovered at the invoice.

Default stack: Next.js + TypeScript backend route calling Claude; FastAPI if that's the project's backend. Never deploy without the user's explicit ask — this step ships code, not to production.

Step 5 — Verify (mandatory)

Run the eval script and paste the real pass rate — no "should work now." Then exercise the feature end-to-end once for real (an actual request through the actual UI or API route, not a unit test mock). If either step fails, fix root cause and rerun before reporting done.

Report

  • Architecture & model: tier chosen, model, and why.
  • Cost per use / per month: real numbers from fetched pricing, or flagged as unverified.
  • Eval results: pass rate, pasted from a real run.
  • Guardrails: what's in place — rate limits, fallbacks, injection defenses, logging.
  • Deferred improvements: what the simplest tier can't yet do, and what would trigger moving up a tier.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.