Design first ui prompting
Skill swd3k/skills/agent-skills/ui/design-first-ui-prompting
Portable agent skills for desktop apps, programming, UI, and web design - Codex, Claude, Cursor, Grok. English SKILL.md playbooks (Photino, Inno, CI, landings).
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What its author says it does
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Turn vague UI ideas into tight design-first specs for consistent generation. Use when prompting for screens, dashboards, marketing sections, or desktop chrome; covers hierarchy, constraints, variants, and negative prompts.
SKILL.md
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Design-First UI Prompting
Prompt like a design system, not a wish.
Skeleton
GOAL
- What screen / component?
- Who is it for?
- Success criteria (clarity, speed, conversion, calm)
FORMAT
- Platform: web / desktop window / mobile
- Size or density: compact utility vs marketing
LAYOUT
- Grid / columns
- Hierarchy: title → support → body → primary action
- Zones: nav, main, aside, status
TYPE
- Font vibe (system UI vs editorial)
- Weights and sizes for H1/body/meta
- One mono face only if data-dense
COLOR + MATERIAL
- Background, surface, text, one accent
- Elevation: flat / soft shadow / hairline border
STATES
- default, hover, active, disabled, loading, error, empty
COPY (exact strings)
- ...
CONSTRAINTS (change 1–2 only per variant)
- ...
NEGATIVE
- No extra logos, no lorem in final, no rainbow accents
Iteration
- Lock layout + hierarchy + copy.
- Variants change one variable: accent, density, or image crop.
- If text breaks: generate layout without labels, typeset after.
Questions when vague
- Single message of this screen?
- Primary action verb?
- Utility tool vs marketing vibe?