Secure home
Check and control home security — locks, cameras, and sensors — with explicit confirmation for anything that reduces security. Use for "lock the front door", "is the door locked?", "show the front camera", or "arm the house". Triggers: lock, unlock, door, security, camera, sensor, arm, disarm, is it locked.From its SKILL.md
npx -y skills add sumitaich1998/jarvisvr --skill secure-homeAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
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SKILL.md
2.8 KB, 588 tokens by cl100k_base, as published. Nobody here has run it
Secure Home
Manage lock, camera, and sensor devices on a smart_home_panel. Security
is sensitive: locking is safe to do directly; unlocking/disarming always
requires explicit confirmation.
Steps
- Classify the request. Read (status), increase-security (lock/arm), or reduce-security (unlock/disarm).
- Status / lock / arm → apply directly, render the panel, confirm.
- Unlock / disarm → do not act yet: raise a confirmation
notification_toast(notify) and only proceed on the user's explicit tap. - Render the security devices with
show_smart_home; react to controls.
Output
smart_home_panel (security scope):
{ "widget_type": "smart_home_panel",
"props": { "room": "Entry",
"devices": [
{ "id": "lock_1", "name": "Front Door", "type": "lock", "state": { "locked": true } },
{ "id": "cam_1", "name": "Front Camera", "type": "camera", "state": { "on": true } },
{ "id": "sensor_1", "name": "Garage Sensor", "type": "sensor", "state": { "on": true } } ] },
"interactions": ["tap","grab","toggle"] }
Confirmation gate before unlocking (notify → notification_toast):
{ "widget_type": "notification_toast",
"props": { "title": "Unlock front door?", "body": "This will unlock the front door.",
"severity": "warning", "source": "Security",
"actions": [ { "id": "confirm_unlock", "label": "Unlock" }, { "id": "cancel", "label": "Cancel" } ],
"auto_dismiss_ms": 0 } }
Only a client.interaction{value:{action_id:"confirm_unlock"}} performs the
unlock (holo.update locked:false).
Edge cases
- Unlock without confirmation → never. Re-prompt if the tap times out.
- Status query → answer from state, no change ("The front door is locked.").
- Camera view → a live
camerafeed beyond status overlaps perception'svision_feed; here just report on/off unless a stream integration exists. - "Arm the house" → set sensors/cameras on and lock doors as a secure scene
(
run-home-scenewith a "leaving" scene). - Alarm/sensor tripped → raise an
error-severity toast immediately.
What ships with it
Read from the repository
Just SKILL.md. No reference files, no scripts.