Locate remembered object
Skill sumitaich1998/jarvisvr/skills/perception/locate-remembered-object
An AI agentic operating system for mixed reality on the Meta Quest 3 — your own J.A.R.V.I.S. Multi-agent orchestration, multimodal perception (sight/hearing/gaze), 42 holographic widgets, 20 LLM providers.
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Remember where an object is, and later recall its last-seen location with a marker and a navigation arrow. Use for "remember where my keys are", "where did I leave my phone?", "where are my glasses?", or pinning a spot for later. Triggers: where did I leave, where are my, remember where, find my, last seen, mark this spot.
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SKILL.md
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Locate Remembered Object
Two directions: store a spatial memory ("remember my keys are here") and recall one ("where did I leave my keys?"). Locations come from explicit user intent, gaze hit point, or a focused object in the current frame.
Remember (store)
- Resolve the position: explicit
position, elseperception.gaze.hit_point, else the focused object in view. - Call
remember_object{name, position?, anchor?}. It writes to spatial memory and drops avision_annotation/scene_labelmarker at the spot. - Confirm: "Got it — I'll remember where your keys are. I marked the spot."
Marker (drop_scene_label → scene_label):
{ "widget_type": "scene_label",
"transform": { "anchor": "world", "position": [1.2,0.95,0.4], "billboard": true },
"props": { "text": "Keys", "icon": "pin", "color": "#FF5252", "pin": true } }
Recall (find)
- Call
find_object{name}. If found, it returns the position and spawns a marker plus anavigation_arrowpointing to it; if not, it says it hasn't seen the item recently. - Narrate via
agent.observation, render the marker + arrow.
agent.observation + navigation_arrow (show_navigation):
{ "text": "Your keys should be right here — I've marked the spot.", "final": true,
"annotations": [ { "label": "keys", "position": [1.2,0.95,0.4], "anchor": "world" } ] }
{ "widget_type": "navigation_arrow",
"props": { "target_label": "keys", "direction": [0.75,0.0,0.66], "distance_m": 2.4, "style": "arrow" } }
Edge cases
- Never seen / not remembered → "I haven't seen your keys recently." Offer to start watching ("tell me when you set them down").
- Stale memory → mention how long ago it was last seen; offer a fresh look via
describe-surroundings. - Ambiguous name ("my bag" but two are known) → ask which, or list known
matches (use
clarify-intent). - Position unknown but item known → confirm you remember it without a marker: "I remember your keys, but I didn't note exactly where."
- Travel, not in-room → if the destination is a place not an object, hand to
navigation-agent(wayfind/remember-location).