Control media playback
Skill sumitaich1998/jarvisvr/skills/media/control-media-playback
Play, pause, seek, and adjust audio or video, and react to transport controls. Use for "play some music", "pause", "skip ahead 30 seconds", "turn it up", or "play that video". Triggers: play, pause, resume, stop, skip, seek, rewind, volume, louder, quieter, next track, music, video.From its SKILL.md
npx -y skills add sumitaich1998/jarvisvr --skill control-media-playbackAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
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SKILL.md
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Control Media Playback
Drive a media_player (and, for music, an optional music_visualizer) and
handle its transport events.
Steps
- Resolve the source. A named track/video → resolve a
source_url+media_type(audio|video). "Play music" with no title → a default playlist. - Start with
play_media. Spawns amedia_player(state:"playing"). - For music, add ambience with
show_music_visualizer(audio-reactive). - Handle controls (
client.interaction, §5.11) withholo.update:play_pause→ togglestate.seek{position_ms}→ setposition_ms.set_volume{volume}→ setvolume(0–1).stop→state:"stopped"orholo.destroy.
- Map speech to actions: "turn it up" →
volume += 0.1; "skip 30s" →position_ms += 30000.
Output
media_player (play_media, props per registry.json):
{ "widget_type": "media_player",
"transform": { "anchor": "world", "billboard": true },
"props": { "title": "Lo-fi Beats", "source_url": "https://cdn.jarvisvr.app/audio/lofi.mp3",
"media_type": "audio", "state": "playing", "position_ms": 0,
"duration_ms": 180000, "volume": 0.6, "loop": true },
"interactions": ["tap","grab","resize","slider"] }
music_visualizer (show_music_visualizer):
{ "widget_type": "music_visualizer",
"props": { "track": "Lo-fi Beats", "artist": "Chillhop", "style": "bars",
"amplitude": [0.2,0.6,0.9,0.4,0.7], "color": "#7FE7FF", "playing": true } }
Edge cases
- Source not found → say so; offer alternatives, don't fabricate a URL.
- Nothing playing ("pause") → no-op with a gentle note.
- Volume bounds → clamp to 0.0–1.0.
- Video vs audio → video uses a larger
world-anchored player; keep it out of the user's path (defer placement tostage-agent). - Ambient background loop (rain, café) → that's
set-soundscape. - Generate cover art / imagery →
create-image.
What ships with it
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