agentsclimarketplace

Identify object

Skill sumitaich1998/jarvisvr/agent-backend/tests/fixtures/skills/perception/identify-object

An AI agentic operating system for mixed reality on the Meta Quest 3 — your own J.A.R.V.I.S. Multi-agent orchestration, multimodal perception (sight/hearing/gaze), 42 holographic widgets, 20 LLM providers.

Install
npx -y skills add sumitaich1998/jarvisvr --skill identify-object

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

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What its author says it does

Copied from the file, not written here

Identify a real-world object the user is looking at or asking about, using the latest passthrough vision frame and gaze. Use for "what is this?", naming objects on a desk, or labeling things in the room.

The file declares its own license as MIT. That is the author’s claim about this one file, and it is not the same thing as the license GitHub reports for the repository, which is listed with the other numbers below.

SKILL.md

0.6 KB, as published. Nobody here has run it

Identify object

  1. Pull the most recent vision frame + gaze hit from the perception buffer.
  2. Name the focused object and its salient detail (material, size).
  3. Drop a vision_annotation on the object and narrate via agent.observation.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.