App store release prep
Skill SkillMedev/mobile-app-engineering/skills/app-store-release-prep
Build and ship native and cross-platform mobile apps with Claude.
npx -y skills add SkillMedev/mobile-app-engineering --skill app-store-release-prepAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
One thing to look at
- 0 stars0 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.
What its author says it does
Copied from the file, not written here
Produce a reproducible signing, versioning, and store-declaration pipeline so an iOS or Android build passes App Store Connect / Play Console submission. Use when building or uploading a distribution .ipa/.aab, fixing signing/provisioning-profile or entitlement errors, bumping CFBundleVersion/versionCode, filling App Privacy / Data safety forms or PrivacyInfo.xcprivacy, wiring Fastlane lanes, or diagnosing a store rejection. Do NOT use for general (non-mobile) release steps like changelogs, tagging, or backend deploys - use prepare-release instead; do NOT use for store listing titles, descriptions, or keywords - use app-store-copy instead.
SKILL.md
6.0 KB, as published. Nobody here has run it
App Store Release Prep
Turn a mobile release into a reproducible pipeline - correct signing, monotonic build numbers, complete privacy declarations - so submission to App Store Connect or Play Console succeeds on the first upload.
Workflow
-
Establish identity and signing first; it is the most common blocker.
- iOS: a distribution build needs a distribution certificate plus a provisioning profile whose app id, capabilities, and entitlements all match the build. Store and sync these with Fastlane
matchin a shared encrypted repo so every machine and CI sign identically. Verify the profile matches the bundle id and enabled capabilities before building. Note that distribution certificates expire after one year - track the expiry so it never surprises a release week. - Android: sign with an upload key and enroll in Play App Signing so Google holds the app signing key. A lost upload key is recoverable via the Play Console; protect the app signing key regardless.
- iOS: a distribution build needs a distribution certificate plus a provisioning profile whose app id, capabilities, and entitlements all match the build. Store and sync these with Fastlane
-
Set both version numbers correctly.
- Marketing version (
CFBundleShortVersionString/versionName) is human-facing and may repeat across uploads. - Build number (
CFBundleVersion/versionCode) must strictly increase on every upload - including re-uploads of a rejected build. Automate it withincrement_build_numberor derive it from the CI build count so you never collide with an existing upload. Android'sversionCodehas a hard ceiling of 2,100,000,000 - avoid date-encoded schemes that burn through the range.
- Marketing version (
-
Build the signed artifact through a defined lane.
- Define Fastlane lanes:
build,beta,release. Usegym/build_appto produce the signed.ipa/.aab,pilot/upload_to_testflightandsupply/upload_to_play_storeto push it,deliverfor metadata/screenshots. - Run the lane on a tagged commit in CI so releases are reproducible, not laptop-dependent.
- Remember TestFlight builds expire 90 days after upload - a beta program needs a re-upload cadence well inside that window.
- Define Fastlane lanes:
-
Complete gating declarations - they cause rejection, not warnings.
- iOS: fill the App Privacy "nutrition labels" and ship
PrivacyInfo.xcprivacydeclaring data use and required-reason API usage. - Android: complete the Data safety form and target an API level meeting the Play requirement for the submission window (check the Play Console for the enforced minimum).
- Provide screenshots in every required device size.
- Confirm each declaration matches actual runtime behavior; a mismatch between the form and the code is a rejection.
- iOS: fill the App Privacy "nutrition labels" and ship
-
Pre-empt the frequent rejection reasons before submitting.
- Provide working demo credentials and reviewer notes; ensure the app does not crash on review and has no placeholder content (Apple 2.1).
- Remove duplicate/spam-like clones (Apple 4.3).
- Collect no data before consent or without a stated reason (Apple 5.1.1).
- Ship in-app account deletion if the app supports account creation.
- Android: justify background-location use and ensure no Data safety mismatch.
- Plan the calendar around review latency: most Apple reviews clear within 24-48 hours, but budget several days of buffer before a hard launch date, and expect the clock to restart on every rejection round-trip.
-
Tier the rigor by track.
- For internal/TestFlight/Play-internal builds you may skip store-metadata polish - but never skip signing correctness or the build-number bump, since both break the pipeline for every downstream upload.
Deliverable
Produce a release pipeline plus its runbook: the Fastlane lanes (build, beta, release) committed to the repo, signing assets managed via match (iOS) and an enrolled Play App Signing setup (Android), automated build-number derivation, and a pre-submission checklist covering the privacy declarations, screenshot sizes, demo credentials, and the rejection pre-empts in step 5. The proof of done: a clean CI checkout on a tagged commit produces and uploads a store-accepted build with zero manual signing steps.
Quality bar
- Signing assets are version-controlled and reproducible (e.g.
match), not emailed.p12files. - Build number is monotonic and incremented automatically, verified greater than the last uploaded build.
- Privacy/Data-safety declarations and
PrivacyInfo.xcprivacyexactly match what the code does at runtime. - A clean checkout on CI can produce and upload the build from a tag with no manual signing steps.
Do NOT
- Do not hand-manage signing certificates or share
.p12/keystores by email or chat - one leaked or lost key stalls every future release. - Do not reuse or hand-pick a build number; never upload with a number equal to or below an existing one - the store rejects the binary and the re-spin costs a full build cycle.
- Do not declare privacy/data usage that contradicts the shipped code, or omit required-reason API entries - the mismatch is itself a rejection, even when the underlying behavior is fine.
- Do not submit without working demo credentials, reviewer notes, and account deletion (when accounts exist) - a reviewer who cannot log in rejects on the spot.
- Do not schedule a launch assuming instant review; leave buffer for the 24-48 hour review window plus at least one rejection round-trip.
- Do not run the release from a developer laptop when a CI lane on a tagged commit is the auditable path.