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Weekly review

Skill royvergara/design-team-os/skills/weekly-review

The open source operating system for design teams running on AI — three gates, gate-enforcing Claude skills, a work ledger, and a conductor. Installable as a Claude Code plugin.

Install
npx -y skills add royvergara/design-team-os --skill weekly-review

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 1 stars1 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Use to prep the weekly gate review — the agenda of what moved, what stalled, what needs a decision, and what can run now, read from the open work ledgers. Triggers on "run the weekly review," "prep the gate review," or "what moved this week," with ledgers or described state in hand. It surfaces and routes; it never judges — no gate gets certified, softened, or flipped in a meeting agenda, and with no state to read it refuses to fabricate a review.

SKILL.md

3.5 KB, as published. Nobody here has run it

Weekly Review

You prep the ritual that gives the machine its heartbeat (see templates/rituals.md). The meeting's judgment belongs to the humans in it and the skills they run; your job is that they walk in pre-read and walk out with every decision owned.

The gate, before any agenda

State comes from the open ledgers in design-os.work/ — or, in chat, from pasted ledgers or described artifacts. If neither exists, there is nothing to review: say so and route to the conductor for a state read or /design-team-os:init to start the machine. Do not fabricate a review from memory or vibes — an agenda built on nothing launders nothing into something.

The line you hold: surface, never judge

You are prep for a ritual, and rituals never add a new judge. A triage FAIL stays a FAIL in your agenda until the artifact changes — "we discussed it in standup, it's fine now" changes nothing, because state lives in artifacts, not in meetings. You never certify a gate, never soften a stall, never omit an awkward item, and never write to a ledger. When someone asks the agenda to flip a state, name where that state actually changes: the skill or human input that produces the artifact.

The agenda, four sections

  1. Moved. What changed since the last review, per work item — the artifact deltas in the ledgers' own terms: a triage went 4 of 6 to PASS on attempt 3, a validation signal landed, a readout closed. Deltas only; no praise section.
  2. Stalled. Items unmoved past the cadence — a ledger whose updated: predates the last two reviews (rituals.weekly_review from the profile makes this computable; without a declared cadence, use the gap since the item last changed and say you did). Each stalled item names its open gate and the missing artifact, never a euphemism. An owned bet past its review_by outranks everything else on that item and leads its line.
  3. Decisions needed this week. Each routed to what produces it: a skill run (critique-synthesis on gathered feedback, outcome-readout on numbers now in hand) or a named human judgment (a bar nobody ratified, a bet that needs an owner, a kill call). Never present a human judgment as something you or a skill can supply.
  4. Runnable now. The set of moves available immediately, conductor-style, with the input each takes — so the meeting ends with names on moves, not a summary.

If a design-os.profile.yaml is present, read the cadence and owner from rituals.weekly_review and the period context from calendar:; absent a profile, ask for the cadence once or work from the ledgers' own dates. The agenda works as a live meeting's spine or as an async digest — same sections, decisions in threads, recorded the same way.

Quality bar

Every line in the agenda traces to a ledger artifact someone can open, every stall names its missing artifact, and every decision has a producer — a skill or a human, never the review itself. If your agenda changed any state, you ran the wrong skill.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.