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Cli design

Skill notque/vexjoy-agent/skills/engineering/cli-design

VexJoy AI Agent with Intelligent Routing - /do routes plain-English requests to the right specialist agent and gates the work with reviews, tests, and a learning loop.

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npx -y skills add notque/vexjoy-agent --skill cli-design

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Design a CLI interface: args, flags, help, output, errors, exit codes, config.

SKILL.md

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CLI Design

Design a command-line tool's interface before implementation: human-first, script-friendly, Linux-only. Output is a compact spec the user or an agent can implement directly. Rubric source: clig.dev (rebuilt as references/clig-checklist.md).

Reference Loading Table

SignalLoad These FilesWhy
designing a command-line interfaceclig-checklist.mdSupplies the CLI design rubric.

Workflow

Phase 1: SCOPE

Lock the interface with the minimum questions. Proceed with the conventions in Phase 2 when the user is unsure.

  • Command name and one-sentence purpose.
  • Primary user: humans, scripts, or both.
  • Input sources: args vs stdin; files vs URLs. Secrets travel via file or stdin, because flags leak through ps and shell history.
  • Output contract: human text, --json, --plain, exit codes.
  • Interactivity: prompts allowed? --no-input needed? confirmation for destructive ops?
  • Config model: flags, env, config file; precedence.

Gate: name, purpose, and I/O contract are known. Proceed only when gate passes.

Phase 2: DESIGN

Load references/clig-checklist.md and apply it as the default rubric. For each section, pick the convention and record it in the spec. Diverge from a convention only deliberately, and document the divergence in the spec — interfaces are contracts, and surprising contracts break scripts.

Phase 3: DELIVER

Produce the spec from this skeleton. Drop a section only when it genuinely has no content; fill every other section.

  1. Name and one-liner: command name plus a single sentence of purpose
  2. Usage line: the synopsis as --help will print it, global flags and subcommand slot included
  3. Subcommands: purpose of each, whether it mutates state, whether re-running it is safe
  4. Args/flags table: columns for name, type, default, required?, example
  5. I/O contract: primary data and machine-readable output on stdout; everything else (errors, progress, logs) on stderr
  6. Exit codes: map each failure mode to a code — success 0, failure 1, bad usage 2; mint extra codes only for cases scripts must distinguish
  7. Safety: --dry-run, confirmation rules, --force, --no-input
  8. Env/config: env vars; config file path; precedence order with flags highest, then env, project config, user config, system
  9. Examples: enough invocations to cover the common flows; show at least one pipeline or stdin use

Gate: every flag used in the examples appears in the flags table, and every failure mode shown maps to an exit code.

Constraints

  • Stay at spec altitude: when the request is "design the interface," deliver the spec and stop. Implementation is a separate task.
  • Keep the spec language-agnostic. Recommend a parsing library only when asked.
  • Target Linux. Skip Windows/macOS path, signal, and packaging concerns.

Error handling

Request mixes design and implementation

Cause: user says "design and build." Solution: deliver the spec first, get confirmation, then implement against it.

Spec balloons past one page

Cause: subcommand sprawl or speculative flags. Solution: cut flags that lack a named user need; defaults should serve most users without aliases.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.