Sprint planning
Skill monikazapisek/design-engineering-playbook/agents/agent-agile-master/skills/sprint-planning
A practical operating system for senior UX/UI and Product Designers who want to use advanced AI across the full product lifecycle: strategy, design systems, prototyping, project management, and design-to-code workflows.
npx -y skills add monikazapisek/design-engineering-playbook --skill sprint-planningAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
One thing to look at
- 1 stars1 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.
What its author says it does
Copied from the file, not written here
Sprint planning ceremony — step-by-step for solo practitioner
SKILL.md
4.2 KB, as published. Nobody here has run it
Sprint Planning
Purpose
Decide what to build in the next sprint. For solo: clarify goals, select items from backlog, break into tasks, set definition of done.
When to run
- Start of every sprint (weekly in ultra-lean)
- When backlog is messy and needs structure
- When starting a new feature/project
Duration
- Solo: 30-45 minutes
- With context: up to 60 minutes
Knowledge to load (on demand)
| Situation | Reference |
|---|---|
| Need estimation help | Cohn, Estimating With Story Points (Modules 1-2) — Mountain Goat Software |
| Need story splitting help | Cohn, Better User Stories (Modules 1-2) — Mountain Goat Software |
| Need sprint length guidance | Cohn, Scrum Repair Guide (Module 3: Sprinting) — Mountain Goat Software |
| Need planning context | Gothelf & Seiden, Lean UX — collaborative design, MVPs |
Reguła: load only the specific module/section needed, not the full course.
Step-by-step
Step 1: Context Review (5 min)
Read current state:
- What's in the backlog?
- What's the project's current focus? (Check
strategy/ormemory/decisions.md) - Any blockers from last retro?
Output: "Current state: [1-2 sentences]"
Step 2: Sprint Goal (5 min)
Answer: "What's the one thing that makes this sprint successful?"
For solo, this is critical — without a team to distribute work, focus is everything.
Format: "This sprint I will [concrete outcome] so that [reason]."
Examples:
- "This sprint I will ship the Button component spec so that I can start selling it."
- "This sprint I will complete the token mapping for 3 components so that code generation works."
Step 3: Backlog Selection (10 min)
From the backlog, select items that serve the sprint goal.
Selection criteria:
- Directly serves sprint goal? → Must have
- Enables future work? → Nice to have
- "Would be cool"? → Parking lot (defer)
For solo: max 3-5 items per sprint. Less is more.
Estimation (if needed):
- Use t-shirt sizing (XS/S/M/L/XL) for quick relative sizing
- Story points only if you have velocity history
- If no history: just sequence by priority, don't estimate yet
Step 4: Task Breakdown (10 min)
For each selected item, break into tasks:
Task format:
[ ] Task description (owner: me, estimated: X hours/days)
Rules:
- Max 2 days per task. If bigger → split further.
- Each task should produce something visible (code, spec, design)
- Include "done" criteria per task
Step 5: Definition of Done (5 min)
For this sprint, what does "done" mean?
Component-level DoD (for design-handoff-lab):
- Spec.md written
- Tokens JSON generated
- React/HTML code working in Storybook
- Figma source reference documented
- Changelog updated
Sprint-level DoD:
- All selected items completed
- Retro completed
- Backlog updated with learnings
Step 6: Commit (5 min)
Write sprint commitment to memory/decisions.md or project tracking:
## Sprint [N] — [date]
Goal: [one sentence]
Items: [list]
DoD: [confirmed]
Anti-patterns to watch
- Too many items. If you select >5 items for a solo sprint, you're dreaming. Cut to 3.
- No sprint goal. Without a goal, you're just doing random tasks. Always have one.
- Skipping estimation. Even rough sizing prevents overcommitment.
- No task breakdown. "Build feature X" is not a task. Break it down.
- Planning too long. 45 min max for solo. If it takes longer, your backlog needs refinement first.
After planning
- Start working on item #1 immediately
- Daily check-in (5 min self-scrum): "What did I do? What's next? Any blockers?"
- Track actual vs planned for velocity building
Framework Credits
Ten skill korzysta z frameworków i koncepcji opisanych w ATTRIBUTION.md:
- Scrum Guide (Schwaber & Sutherland) — sprint, sprint goal, DoD
- Agile Estimating and Planning (Cohn) — velocity, relative sizing
- Planning Poker (Grenning) — Fibonacci-scale estimation
- Better User Stories (Cohn) — story splitting, INVEST