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Atelier ux

Skill luminary19/atelier/skills/atelier-ux

Atelier suite — the UX architecture & flows layer (planning-first). Decide how a product is STRUCTURED before any page is styled: the information architecture (content/feature inventory, grouping, sitemap, labels in the user's words), the navigation model (top-nav / sidebar / tab-bar / hub-and-spoke, URL structure, breadcrumbs, search), the critical user flows (signup → activation, the core task, checkout) with their dead-ends and decision points, and the five states every screen must handle (ideal / empty / loading / error / partial). Produces an IA + Flow artifact — analogous to the Direction Doc — that atelier-layout realizes as page structure and atelier-components builds. Use whenever structuring a new app/product/site, deciding what pages or screens exist and how they connect, designing a user flow, journey, navigation model, sitemap, onboarding/activation, or progressive disclosure — or when a product feels confusing, disorganized, or full of dead-ends. Runs right after atelier-direction: ux owns structure, direction owns aesthetic, layout owns the visual grid. Part of the Atelier suite.From its SKILL.md

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npx -y skills add luminary19/atelier --skill atelier-ux

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SKILL.md

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Atelier — UX Architecture & Flows

The gap between "pretty pages" and "a product that makes sense" is structure. AI builds beautiful screens on top of incoherent architecture — navigation that doesn't match the user's mental model, flows with dead-ends, and screens that only handle the happy path. This skill decides the structure and flow before the pixels: what screens exist, how they connect, how a user moves through them, and every state each screen must handle. It is planning-first — it produces an artifact the rest of the suite builds; it does not render UI.

Project memory: if ATELIER.md exists, read its register + Users/Purpose first and honor them (set up via /atelier init — the atelier router).

Runs with atelier-direction (direction = the look; ux = the structure — both are planning). Output: an IA + Flow doc consumed by atelier-layout (realizes structure as page layout), atelier-components (builds nav / shell / forms), atelier-motion (state & route transitions), atelier-dataviz (what a dashboard answers), atelier-copy (the words in flows and states), and atelier-harden (makes the five states production-grade). For existing products, atelier-redesign calls this to audit IA first. Gate: atelier-perf-a11y (nav landmarks, focus order, skip links, reduced-motion route transitions). Deep reference: references/fundamentals-deepdive.md (§8 Layout & Composition, §14 Master decision logic, §15 Expensive vs cheap).

Data — atelier-data: product-type recommendations (--domain product) + design reasoning incl. anti-patterns (scripts/search.py "<product>" --domain reasoning) and landing-page section/CTA patterns (--domain landing). Reference inputs for planning; the IA + flows are decided here.

The boundary, stated once: ux decides which screens exist and how they connect + behave; atelier-layout decides how one screen is composed (grid/whitespace); atelier-components builds the actual nav/forms.


The flow

  1. Frame the product → 2. Inventory & group (IA) → 3. Choose the navigation model → 4. Map the key user flows → 5. Map every screen's states → 6. Pattern the hard parts → 7. Write the IA + Flow doc → hand off to layout/components.

1. Frame the product

Before structure, get the job. State in one or two lines: the primary user, their top 3–5 tasks (jobs to be done), and the one success metric. Structure follows tasks — an IA optimized for the org chart instead of the user is the #1 cause of "I can't find anything."

  • If genuinely ambiguous, ask exactly one question (AskUserQuestion) — e.g. "Is the primary job monitoring (dashboard-first) or doing work (task-first)?" Otherwise infer and proceed.
  • Product type sets the default shape: content site (browse/read), marketing (convince → convert), app/SaaS (recurring tasks), commerce (find → buy), dashboard/admin (monitor → act).

2. Inventory & group (information architecture)

Method in references/ia-and-navigation.md. List every piece of content/feature, then group by the user's mental model, not your data model (card-sort logic): related things together, named in the user's words (label "Billing", not "SubscriptionEntity"). Keep top-level groups to ~5–7 (navigation is working memory). Decide depth — flat (few sections, more per page) vs deep (taxonomy) — by volume; most products are too deep.

3. Choose the navigation model

Match the model to product type + depth (full matrix + labeling/URL rules in references/ia-and-navigation.md):

  • Top nav — marketing/content, ≤7 destinations. Sidebar — app/dashboard with many sections. Tab bar — mobile app, 3–5 core areas. Hub-and-spoke — task launchers / mobile utilities. Hierarchical + breadcrumbs — deep catalogs. Search-first — large content/commerce.
  • URLs are IA made durable — readable, hierarchical, stable (/settings/billing); they're shareable, bookmarkable, and SEO. Labels: short, distinct, user's vocabulary, parallel grammar; never clever over clear.
  • One primary nav; demote the rest to footer/overflow/command-palette (atelier-components cmdk). Mobile is the forcing function — if it doesn't fit a tab bar + a menu, the IA is too wide.

4. Map the key user flows

A screen is a step in a journey, not an island. For each critical path (signup → activation, the core task, checkout/upgrade), write the step sequence and mark decision points, branches, and dead-ends. Method + notation in references/user-flows-and-states.md.

  • Minimize steps to value (time-to-first-value): cut fields, defer account creation, smart defaults.
  • No dead-ends: every screen offers a next action; every error offers a recovery; every empty state offers a way forward. Map the back/cancel/abandon paths, not just success.
  • Entry points are plural — users arrive mid-flow from search/links/deep-links; each landing screen must orient them.

5. Map every screen's states (where products actually fail)

The discipline AI most often skips: every screen has five states, not one. For each key screen, specify:

  • Ideal (data, happy path) · Empty (first-run / no-data — an onboarding moment + CTA, never a blank) · Loading (skeleton at final dimensions — reserve space) · Error (human cause + recovery, preserve input) · Partial (some data, slow, paginated, stale, degraded permissions/offline).
  • Detail + the state matrix template in references/user-flows-and-states.md. The visual/motion implementation of these is atelier-motion (skeletons, optimistic UI) and atelier-components (the markup); the words in them are atelier-copy; making them survive real/failing/translated data (per-status errors, overflow, i18n, edge cases) is atelier-harden. ux's job is to enumerate which states exist so none ships missing.

6. Pattern the hard parts

Reach for known-good patterns instead of inventing (catalog in references/ux-patterns-and-onboarding.md): onboarding & activation (progressive setup, empty-state-as-onboarding, defer friction), progressive disclosure (show what's needed, reveal complexity on demand), search & filter (faceted, persistent, shareable), forms as flow (chunk long forms, one idea per step, save progress), error recovery, notifications/feedback, permissions/paywalls/auth gates (where they interrupt the flow).

7. Write the IA + Flow doc — scaled to the task

Match the artifact to the job (template in references/user-flows-and-states.md):

  • Small (a few screens / one flow): a sitemap sketch + the one flow + its state list, inline. No ceremony.
  • Substantial (a real product): the full doc — sitemap, navigation model + labels + URL scheme, 2–4 key user-flow maps, a state matrix for the core screens, and the chosen patterns.

Then hand off: atelier-layout (turn the sitemap/screens into page structure), atelier-components (build the nav model, shell, forms, command palette), atelier-motion (state + route transitions), atelier-dataviz (what each dashboard answers). Carry the atelier-perf-a11y constraints forward: nav landmarks, logical focus/reading order == DOM order, a skip link, reduced-motion route transitions.


Operating principles

  • Structure before surface. IA decides whether a product makes sense; aesthetics decide whether it's liked. Both, in that order.
  • Match the user's mental model, not the org chart — group and label in their words; clarity over cleverness.
  • Every screen has five states — design the empty/loading/error/partial ones; that's where products fail.
  • Flows, not just pages — a screen is a step; kill dead-ends, map the back/abandon paths, minimize time-to-value.
  • Planning-first — this skill decides the structure; atelier-layout/atelier-components build it. Don't render here.
  • Don't over-architect — a 5-page site needs a sitemap, not a taxonomy. Scale the artifact to the product.

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