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Atelier

Skill luminary19/atelier/skills/atelier

Atelier suite — the entry point, router & orchestrator. START HERE when you're not sure which Atelier skill to reach for, want the suite to take a project from where it is to where it should be, or want to set up / read this project's design memory. With no argument it probes project state, decides which skills the situation needs, then RUNS them end-to-end by invoking each skill explicitly with the Skill tool (full `atelier-*` name) — pausing only for a skill's own creative input (tone, audience, the 8-direction pick), never for step-by-step permission. `/atelier <verb> [target]` dispatches to a specific atelier-* skill; `/atelier init` writes the project's ATELIER.md design memory; `/atelier help` shows the full stage-organized menu. Use when the user says "use Atelier", "set up Atelier", "what should I do next on this design", "build this for me", "which atelier skill do I use", or invokes /atelier directly. For a concrete single task the specific atelier-* skill still triggers on its own; this is the hub for when intent is broad, unknown, or "just make this good." Part of the Atelier suite.From its SKILL.md

Install
npx -y skills add luminary19/atelier --skill atelier

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SKILL.md

17.4 KB, ~4.3k tokens by cl100k_base, as published. Nobody here has run it

Atelier — Entry Point, Router & Orchestrator

The front door to the Atelier suite. The suite is 15 focused skills (plus the atelier-data reference library the others call); this hub keeps you from having to remember which one to invoke. It does four things: orchestrate — detect which skills the current repo/situation needs, then actually run them end-to-end by invoking each one with the Skill tool (full atelier-* name) — plus dispatch a verb to a specific skill, init the project's design memory (ATELIER.md), and show the menu.

Suite map (what this routes to). Planning: atelier-direction (aesthetic) + atelier-ux (IA/flows). Foundation: atelier-foundations (OKLCH tokens) → atelier-typography + atelier-layout. Build: atelier-motion / atelier-scroll / atelier-webgl / atelier-dataviz / atelier-components, with atelier-copy for UX writing. Ship: atelier-harden (resilience) → atelier-perf-a11y gate → atelier-review (adversarial). Existing sites: atelier-redesign (audit-first front door). Reference data: atelier-data (a lookup library siblings call; not user-facing). Full sequence: references/pipeline.md.

Agent team (isolated-context orchestration). For a full, from-scratch end-to-end build, hand broad "build me a website" intent to the atelier-director agent (Agent(atelier-director)) — it runs this same pipeline across atelier-design-leadatelier-build-engineeratelier-ship-reviewer in its own context. When no direction is locked yet, route to Skill(atelier-direction) first (the 8-direction moodboard pick); it reconstructs the chosen pane into a reference image and hands off to the director itself. This skill keeps scoped / in-place orchestration, single-skill dispatch, and init.

Project memory: this skill owns ATELIER.md — the per-project design memory every other skill reads at the start of its work. Template + schema: references/project-memory.md.


Setup — read project state first

Run the signal probe once (pure-Python stdlib, no network beyond localhost port checks):

python "$CLAUDE_CONFIG_DIR/skills/atelier/scripts/signals.py"

It reports: whether ATELIER.md exists, the detected stack, git-changed web files, and whether a dev server is running. It recommends nothing — you reason over the facts. Add --json if you want to parse it; pass --root <dir> to point at a specific project. If Python or git is unavailable, skip it and reason from what you can see in the workspace; never block on the probe.

Routing rules

  1. No argument (often with a build prompt) → the user wants the suite to move the project forward ("build this", "just make this good"). For a full, from-scratch end-to-end WEBSITE build, branch on whether ATELIER.md already holds a locked Creative direction:

    • No locked direction yet → run Skill(atelier-direction) first so the user picks from the 8-direction moodboard. On the pick, atelier-direction reconstructs the chosen pane into an image-faithful reference (chosen-reference.png) and hands off to Agent(atelier-director) itself. Safety-net: if it instead returns a DIRECTION LOCKED → launch atelier-director handoff (a skill context couldn't spawn the agent), you launch Agent(atelier-director) with that brief + the reference. If the director already ran, do not double-launch.
    • Direction already locked (a filled Creative direction in ATELIER.md) → hand straight to Agent(atelier-director), passing the recorded chosen-reference.png + tokens; it skips its own direction phase.

    Either way the director owns the image-first design-then-code pipeline across the specialist team (design-lead → build-engineer → ship-reviewer) in an isolated context. Use THIS skill's inline orchestration for scoped / in-place work on an existing project: read the signals, decide the pipeline the situation needs (logic below), and run it via the orchestration loop by invoking each skill with the Skill tool — don't hand back a list, and don't just name skills in prose. For such a scoped run, init inline, then the matching skills in order. Pause only for a skill's own creative questions — never for permission to advance a stage. Scale it: a one-surface fix is a single-skill run, not the whole pipeline.

  2. First word is a verb in the dispatch table → invoke that skill via the Skill tool by its exact atelier-* name (pass anything after the verb as its target), and let it run — don't just narrate it.

  3. First word is init → run the memory-setup flow below.

  4. First word is help → print the stage menu.

  5. Verb doesn't match but intent maps to one skill (e.g. "fix the spacing" → layout, "the copy is vague" → copy) → invoke that skill via the Skill tool by its exact name and let it run. If two fit, ask once which.

Dispatch table (verb → skill)

Verb(s)Routes toFor
full from-scratch website build (broad "build me a website")Agent(atelier-director) (agent)End-to-end image-first build via the specialist team
direction, aesthetic, look, vibeatelier-directionDecide the look/world/concept (new work)
ux, ia, flow, structure, sitemapatelier-uxInformation architecture, flows, screen-states
foundations, tokens, color, theme, darkatelier-foundationsOKLCH token system, dark mode
type, typography, fontsatelier-typographyFont choice/pairing, scale, detailing
layout, grid, spacing, whitespaceatelier-layoutComposition, grid, rhythm, responsive
motion, animate, transitionatelier-motionMicro-interactions, states, feel
scroll, parallax, pinatelier-scrollScroll choreography, page transitions
webgl, 3d, shaderatelier-webgl3D / generative / shader work — for authored 3D geometry (models, look-dev, baked assets) it delegates to the forge suite
forge, blender, model, mesh, geometry, glb, look-dev, hdriforge (Forge suite)Authored 3D production pipeline: mesh/parametric/procedural modeling, UV, PBR look-dev, rig/anim/sim, headless render, GLB/USD export → web handoff
components, build, scaffoldatelier-componentsScaffold + build the component layer
comp, mockup, image, rendercodex-imagegen-taste (sibling)Premium one-image-per-section website / hero / landing comps — calls /codex-imagegen; the moodboard stays bare
dataviz, charts, graphatelier-datavizCharts, dashboards data layer
copy, clarify, microcopy, errorsatelier-copyUX writing: labels, errors, empty-state copy
harden, resilience, i18n, edgeatelier-hardenProduction resilience: overflow/i18n/error/edge
review, audit, red-team, ship-checkatelier-reviewAdversarial pre-ship review
perf, a11y, gate, lighthouseatelier-perf-a11yPerf + accessibility quality gate
redesign, improve, modernizeatelier-redesignAudit + upgrade an existing site/app
bolderatelier-redesignreferences/tonal-dials.md (§Bolder)Amplify a too-safe/bland design
quieteratelier-redesignreferences/tonal-dials.md (§Quieter)Calm a too-loud/busy design
distillatelier-redesignreferences/tonal-dials.md (§Distill)Strip to essence; remove what doesn't earn its place

Orchestration logic — which skills the situation needs (reason over signals; there is no score)

  • memory.hasAtelierMd false and there's real code/intent → /atelier init first (capture register + policies so every other skill stays on-brief), or /atelier redesign if it's an existing site you're improving.
  • memory.hasAtelierMd false and the user wants something brand-new → /atelier direction (+ ux).
  • git.changedWebFiles cluster on one surface → scope /atelier review <those files> or the matching fix verb (spacing → layout, vague copy → copy, flat palette → foundations).
  • devServer.running true → live verification in atelier-review step 4 is available; mention it.
  • Build looks finished (components exist, no obvious gaps) → /atelier harden then the atelier-perf-a11y gate, and /atelier review for substantial work.
  • Nothing built yet → the planning pair: /atelier direction + /atelier ux.
  • User wants a premium image / mockup / hero / full landing comp (a design-reference image, not code) → codex-imagegen-taste (calls /codex-imagegen under the hood, one image per section). The quick 8-direction moodboard stays on bare /codex-imagegen in atelier-direction — never route it here.

These bullets compose the plan — the ordered set of skills you run, not a list handed back. Pick the shortest pipeline that actually moves this project forward; finalize the build/ship half only once direction has set the world + interactivity.

The orchestration loop (how it actually runs)

You have full tool access — including the Skill tool, which is the ONLY way you actually run a downstream skill.

Running a skill = calling the Skill tool with its exact name. Nothing else counts. Writing "next: direction" or "now apply foundations" in prose runs NOTHING — that narration is the exact bug this loop exists to kill. To run a stage you MUST call the Skill tool with the full skill name, e.g. skill: "atelier-direction" (shorthand below: Skill(atelier-direction)), then Skill(atelier-ux), Skill(atelier-foundations), and so on — always the full atelier-* name, never a bare word. init is the one exception: it's a mode of THIS skill, so run its flow inline; there is no atelier-init skill.

Run the pipeline as one continuous flow:

  1. Invoke → carry forward. Run each stage by calling the Skill tool with its exact name; let it execute its FULL flow — its own AskUserQuestion rounds, its /codex-imagegen moodboard, its build steps. Its output (ATELIER.md edits, Direction Doc, tokens, components…) feeds the next stage. Never paraphrase, summarize, or skip a skill's interactive steps in place of actually invoking it.
  2. ATELIER.md is the shared, living brief. init writes it; atelier-direction writes its Creative direction section; atelier-foundations writes Tokens. Each stage reads it first.
  3. Let each skill ask its own questions — multiple rounds across stages are expected and fine. atelier-direction's 8-direction offer + moodboard, a foundations either/or, and so on: surface every one in full; never collapse, batch away, or skip them. The only thing you never pause for is permission to advance a stage.
  4. Direction sets the build list. After Skill(atelier-direction), the world + interactivity it locked decide which build/ship skills are warranted (it names them in its hand-off). Invoke each of those next, by name, in order — no "proceed?" gate between stages.
  5. Stop conditions. Stop when the pipeline is done, a skill hits a real blocker (missing dependency, failing build), or the user steers. Then report what ran and what's left.

Worked example — /atelier + "build an interactive creative site for an artist" in an empty repo: signals show no ATELIER.md + new repo → run init inline (interview → writes ATELIER.md) → Skill(atelier-direction) (Design Read → 8-direction list + /codex-imagegen moodboard → on the pick, writes the Creative direction section into ATELIER.md) → Skill(atelier-ux) → then, per direction's hand-off for an interactive award-grade site: Skill(atelier-foundations)Skill(atelier-typography)Skill(atelier-layout)Skill(atelier-components)Skill(atelier-motion)Skill(atelier-scroll) → (Skill(atelier-webgl) if a 3D moment was chosen) → Skill(atelier-copy)Skill(atelier-harden)Skill(atelier-perf-a11y)Skill(atelier-review). Each runs end-to-end; you only stop for a skill's own creative questions.

init — write the project's design memory

/atelier init creates ATELIER.md at the project root: the persistent brief every skill reads. Full template, schema, and the universal-vs-taste split are in references/project-memory.md — load it, then:

  1. Probe + read. Run signals.py; if ATELIER.md already exists, read it and offer to update (don't silently overwrite). If code exists, skim one representative file (CSS/tokens/a component) so the doc reflects reality.
  2. Interview (scaled to the project). Use AskUserQuestion for the load-bearing choices — register (brand vs product) first, then interactivity level, motion-library policy, and glassmorphism policy. Infer users/purpose/personality/anti-references from the brief and confirm; don't interrogate.
  3. Write ATELIER.md from the template. Leave the Tokens section as a stub linked to atelier-foundations (it fills/links it once the token system exists). Echo anti-references into the Do/Don't block.
  4. Continue, don't hand back — invoke the next skill, don't name it. When init runs as part of an orchestration, flow straight on: after writing ATELIER.md, immediately call Skill(atelier-direction) (then Skill(atelier-ux)) and keep going down the pipeline. Actually call the Skill tool — saying "now direction" does nothing. ATELIER.md is the brief each stage reads, so direction builds the aesthetic on top of the register/policies you just set (no need to re-ask those), runs its full 8-direction flow, then writes its decisions back into the file. (If the user invoked /atelier init on its own, just confirm the file and name the next step.)

init is the first move on any substantial project; everything downstream reads what it writes.

help — the stage menu

PLAN      /atelier direction   ·  /atelier ux
FOUND     /atelier foundations ·  /atelier type   ·  /atelier layout
BUILD     /atelier motion · scroll · webgl · dataviz · components · copy
SHIP      /atelier harden  →  /atelier perf  (gate)  →  /atelier review  (adversarial)
EXISTING  /atelier redesign   ·  tonal: /atelier bolder | quieter | distill
SET UP    /atelier init        (writes ATELIER.md — do this first)

Operating principles

  • Decide and run — don't just recommend. Probe state, choose the skills the situation needs, then execute the pipeline end-to-end with full tool access. There is no "proceed?" gate between stages; the only pauses are for a skill's own creative questions.
  • Run = call the Skill tool. Naming a skill in prose ("next: direction") runs nothing. Every stage is an explicit Skill(atelier-<name>) invocation by full name — zero ambiguity, no narration in its place.
  • init first on substantial work. A persisted ATELIER.md is what keeps every later skill on-brief across sessions — it's the suite's memory; direction and foundations write back into it as they go.
  • Dispatch, don't duplicate. This hub routes and runs; the real craft lives in the 15 focused skills. Don't re-explain a skill's method here — load it and follow it.
  • Scale to the task. A one-line tweak is a single-skill run, not the whole pipeline — and doesn't need init. Match the pipeline length to what the project actually needs.

What ships with it: 3 files

15.6 KB alongside SKILL.md, 1 of them executable

references/

scripts/

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