agentsclimarketplace

After effects

Skill LevyBytes/AI-SKILL-adobe-products/after-effects

Agent Kaizen skill for Claude Code & Codex: faithful, identifier-preserving reference for Adobe Creative Cloud, Acrobat, Photoshop, Illustrator, InDesign, InCopy, Premiere Pro, After Effects, Audition, Media Encoder, Firefly. UXP, ExtendScript, CEP, batchPlay, plugin SDKs & REST APIs. Routes to 11 product subskills.

Install
npx -y skills add LevyBytes/AI-SKILL-adobe-products --skill after-effects

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 2 stars2 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Use when a task specifically concerns Adobe After Effects: After Effects compositions, layers, effects, expressions, rendering, ExtendScript, AEGP, PF, or C++ SDK; this is the product subskill routed from adobe-products.

SKILL.md

17.7 KB, as published. Nobody here has run it

Adobe After Effects Reference

Use this subskill for motion graphics, compositing, expressions, rendering, scripting, ExtendScript, and C++ SDK plugins.

Workflow

  1. Identify the surface the task touches (desktop/web help, UXP, ExtendScript, REST API, C++ SDK, samples).
  2. Use the task router below or references/INDEX.md to open the one file that matches.
  3. Treat every label, menu path, shortcut, API/method/object name, endpoint, enum value, and number as an exact reference fact.

Task router

Load only the reference the task needs. Files are grouped by surface.

Desktop & Web Help

TopicRead
After Effects Beta, Whats Newreferences/help-using.md
Keyboard Shortcuts Reference (part 1)references/help-keyboard-shortcuts-reference.md
Keyboard Shortcuts Reference (part 2)references/help-keyboard-shortcuts-reference-2.md
Keyboard Shortcuts Reference (part 3)references/help-keyboard-shortcuts-reference-3.md
Planning Setup, Tip Of The Day, General User Interface Itemsreferences/help-using-2.md
Workflows, Workspaces Panels Viewersreferences/help-using-3.md
Improved Ui Language Support, Projectsreferences/help-using-4.md
Composition Basicsreferences/help-composition-basics.md
Precomposing Nesting Pre Rendering, Composition Profilerreferences/help-using-5.md
Cinema 4D Composition Rendererreferences/help-cinema-4d-composition-renderer.md
Preparing Importing Still Imagesreferences/help-preparing-importing-still-images.md
Importing Effects Premiere Proreferences/help-importing-effects-premiere-pro.md
Importing Interpreting Video Audio, Preparing Importing 3D Image Filesreferences/help-using-6.md
Importing Interpreting Footage Items (part 1)references/help-importing-interpreting-footage-items.md
Importing Interpreting Footage Items (part 2)references/help-importing-interpreting-footage-items-2.md
Import Svg Files, Footage Itemsreferences/help-using-7.md
Scene Edit Detection, Xmp Metadatareferences/help-using-8.md
Formatting Characters Character Panel, Text Effectsreferences/help-using-9.md
Creating Editing Text Layersreferences/help-creating-editing-text-layers.md
Formatting Paragraphs Paragraph Panel, Extruding Text Shapesreferences/help-using-10.md
Animating Text (part 1)references/help-animating-text.md
Animating Text (part 2)references/help-animating-text-2.md
Examples Resources Text Animationreferences/help-examples-resources-text-animation.md
Creating Motion Graphics Templates, Essential Propertiesreferences/help-using-11.md
Replace Media Motion Graphics Templates, Properties Panel, Variable Font Axes Supportreferences/help-using-12.md
Working With Variable Font Axes, Scripting Support For Variable Font Axesreferences/help-using-13.md
Faq For Variable Font Axes, Overview Shape Layers Paths Vectorreferences/help-using-14.md
Paint Tools Brush Clone Stampreferences/help-paint-tools-brush-clone-stamp.md
Taper Shape Strokesreferences/help-taper-shape-strokes.md
Shape Attributes Paint Operations Path, Use Offset Pathsreferences/help-using-15.md
Creating Shapes Masksreferences/help-creating-shapes-masks.md
Create Masksreferences/help-create-masks.md
Content Aware Fillreferences/help-content-aware-fill.md
Roto Brush Refine Matte (part 1)references/help-roto-brush-refine-matte.md
Roto Brush Refine Matte (part 2)references/help-roto-brush-refine-matte-2.md
Object Matte, Create Nulls For Positional Properties And Pathsreferences/help-using-16.md
Selecting Arranging Layers (part 1)references/help-selecting-arranging-layers.md
Selecting Arranging Layers (part 2)references/help-selecting-arranging-layers-2.md
Blending Modes Layer Stylesreferences/help-blending-modes-layer-styles.md
3D Layersreferences/help-3d-layers.md
Layer Propertiesreferences/help-layer-properties.md
Creating Layersreferences/help-creating-layers.md
Layers, Layer Markers Composition Markersreferences/help-using-17.md
Cameras Lights Points Interest (part 1)references/help-cameras-lights-points-interest.md
Cameras Lights Points Interest (part 2)references/help-cameras-lights-points-interest-2.md
Animation Basicsreferences/help-animation-basics.md
Animating Puppet Tools (part 1)references/help-animating-puppet-tools.md
Animating Puppet Tools (part 2)references/help-animating-puppet-tools-2.md
Animating Shape Paths Masks (part 1)references/help-animating-shape-paths-masks.md
Animating Shape Paths Masks (part 2)references/help-animating-shape-paths-masks-2.md
Convert From Sketch Capture To Photoshop Illustrator And Animatereferences/help-convert-from-sketch-capture-to-photoshop-illustrator-and-animate.md
Assorted Animation Toolsreferences/help-assorted-animation-tools.md
Data Driven Animations, Proportional Scrubbing In Timeline, Quick Applyreferences/help-using-18.md
Keyframe Interpolationreferences/help-keyframe-interpolation.md
Setting Selecting Deleting Keyframes, Editing Moving Copying Keyframesreferences/help-using-19.md
Tracking Stabilizing Motion Cs5 (part 1)references/help-tracking-stabilizing-motion-cs5.md
Tracking Stabilizing Motion Cs5 (part 2)references/help-tracking-stabilizing-motion-cs5-2.md
Facetracking, Rigid Mask Tracking, Mask Referencereferences/help-using-20.md
Speedreferences/help-speed.md
Time Stretching Time Remapping, Timecode Time Display Unitsreferences/help-using-21.md
Keyingreferences/help-keying.md
Keying Effects (part 1)references/help-keying-effects.md
Keying Effects (part 2)references/help-keying-effects-2.md
Compositing Transparency Overview Resources, Alpha Channels Masks Mattes, Track Mattes And Traveling Mattesreferences/help-using-22.md
Color Basicsreferences/help-color-basics.md
Color Management (part 1)references/help-color-management.md
Color Management (part 2)references/help-color-management-2.md
Color Correction Effects (part 1)references/help-color-correction-effects.md
Color Correction Effects (part 2)references/help-color-correction-effects-2.md
Color Correction Effects (part 3)references/help-color-correction-effects-3.md
Opencolorio Aces Color Management, Hdr Preview, Hdr Import And Exportreferences/help-using-23.md
Effects Animation Presets Overview (part 1)references/help-effects-animation-presets-overview.md
Effects Animation Presets Overview (part 2)references/help-effects-animation-presets-overview-2.md
Effect List, Effect Managerreferences/help-using-24.md
Simulation Effects (part 1)references/help-simulation-effects.md
Simulation Effects (part 2)references/help-simulation-effects-2.md
Simulation Effects (part 3)references/help-simulation-effects-3.md
Simulation Effects (part 4)references/help-simulation-effects-4.md
Simulation Effects (part 5)references/help-simulation-effects-5.md
Stylize Effectsreferences/help-stylize-effects.md
Audio Effectsreferences/help-audio-effects.md
Distort Effects (part 1)references/help-distort-effects.md
Distort Effects (part 2)references/help-distort-effects-2.md
Perspective Effectsreferences/help-perspective-effects.md
Channel Effectsreferences/help-channel-effects.md
Generate Effects (part 1)references/help-generate-effects.md
Generate Effects (part 2)references/help-generate-effects-2.md
Generate Effects (part 3)references/help-generate-effects-3.md
Time Effectsreferences/help-time-effects.md
Transition Effects, Rolling Shutter Repairreferences/help-using-25.md
Blur Sharpen Effectsreferences/help-blur-sharpen-effects.md
3D Channel Effectsreferences/help-3d-channel-effects.md
Utility Effects, Matte Effectsreferences/help-using-26.md
Noise Grain Effects (part 1)references/help-noise-grain-effects.md
Noise Grain Effects (part 2)references/help-noise-grain-effects-2.md
Noise Grain Effects (part 3)references/help-noise-grain-effects-3.md
Detail Preserving Upscale Effectreferences/help-detail-preserving-upscale-effect.md
Obsolete Effectsreferences/help-obsolete-effects.md
Cycore Plugins, Expression Basicsreferences/help-using-27.md
Expression Language, Expression Controlsreferences/help-using-28.md
Legacy And Extend Script Enginereferences/help-legacy-and-extend-script-engine.md
Edit Expressions, Troubleshooting Expressions, Using Expressions Editorreferences/help-using-29.md
Expressions Text Propertiesreferences/help-expressions-text-properties.md
Expression Language Reference (part 1)references/help-expression-language-reference.md
Expression Language Reference (part 2)references/help-expression-language-reference-2.md
Expression Language Reference (part 3)references/help-expression-language-reference-3.md
Expression Language Reference (part 4)references/help-expression-language-reference-4.md
Expression Examples, Automation, Scriptsreferences/help-using-30.md
Immersive Video Vr, Vr Effects, Compositing Tools Vr 360references/help-using-31.md
Advanced 3D Renderer, Import 3D Model, Import 3D Models From Creative Cloud Libraries, Working With Parametric Meshesreferences/help-using-32.md
Image Based Lighting, Animated Environment Lights, Enable Lights To Cast Shadows, Extract And Animate Cameras And Lights From 3D Modelsreferences/help-using-33.md
Tracking 3D Camera Movement, Adjust Default Camera Settings For 3D Compositions, Cast And Accept Shadows, Embedded 3D Model Animations ...references/help-using-34.md
Apply Substance 3D Materials, Work In 3D Space, 3D Transform Gizmo, Single 3D Gizmo For Multiple 3D Layersreferences/help-using-35.md
3D Animation Settings, Real Time Engine, Responsive Designreferences/help-using-36.md
Previewing (part 1)references/help-previewing.md
Previewing (part 2)references/help-previewing-2.md
Video Preview Using Mercury Transmitreferences/help-video-preview-using-mercury-transmit.md
Modifying Using Viewsreferences/help-modifying-using-views.md
Lossless Compressed Playbackreferences/help-lossless-compressed-playback.md
Basics Rendering Exporting (part 1)references/help-basics-rendering-exporting.md
Basics Rendering Exporting (part 2)references/help-basics-rendering-exporting-2.md
Basics Rendering Exporting (part 3)references/help-basics-rendering-exporting-3.md
Exporting H264 From The After Effects Render Queue, Converting Movies, Multi Frame Renderingreferences/help-using-37.md
Automated Rendering Network Rendering, Rendering Exporting Still Images Stillreferences/help-using-38.md
Gopro Cineform Codec Settings, Dynamic Link Effectsreferences/help-using-39.md
Effects Applications, Export After Effects Project As Premiere Pro Projectreferences/help-using-40.md
Creative Cloud Librariesreferences/help-creative-cloud-libraries.md
C4Dreferences/help-c4d.md
Memory Storage1, Improve Performancereferences/help-using-41.md
Preferences (part 1)references/help-preferences.md
Preferences (part 2)references/help-preferences-2.md
Basics Gpu After Effects, Copy Frame To Clipboard, Stack Panel Groups, Plug Insreferences/help-using-42.md

ExtendScript / Scripting

TopicRead
After Effects Scripting Guide, Navigating The Guide, Contribution, Licensing Ownership ...references/script-after-effects-scripting-guide.md
After Effects 24, After Effects 23, After Effects 22, After Effects 18 ...references/script-after-effects-24.md
Methods (part 1)references/script-methods.md
Methods (part 2)references/script-methods-2.md
Methods (part 3)references/script-methods-3.md
Methods (part 4)references/script-methods-4.md
Methods (part 5)references/script-methods-5.md
Methods (part 6)references/script-methods-6.md
Applicationreferences/script-application.md
Attributes (part 1)references/script-attributes.md
Attributes (part 2)references/script-attributes-2.md
Attributes (part 3)references/script-attributes-3.md
Attributes (part 4)references/script-attributes-4.md
Attributes (part 5)references/script-attributes-5.md
Attributes (part 6)references/script-attributes-6.md
Attributes (part 7)references/script-attributes-7.md
Attributes (part 8)references/script-attributes-8.md
Attributes (part 9)references/script-attributes-9.md
Attributes (part 10)references/script-attributes-10.md
Project, Team Projects, System, Item ...references/script-project.md
Solidsource, Characterrange, Composedlinerange, Font ...references/script-solidsource.md
Transform, Audio, Essential Properties, Plane ...references/script-transform.md
Color Correction, Distort, Expression Controls, Generate ...references/script-color-correction.md

C++ SDK

TopicRead
Introduction, About, Organization, Documentation Conventions ...references/sdk-introduction.md
What S New In 15 0, What S New In Cc 2017 1 14 2, What S New In Cc 2017 14 1, What S New In Cc 2017 14 0 ...references/sdk-what-s-new-in-15-0.md
What S New In Cs6 11 0, And What Was New Before Cs6, Play, Plan ...references/sdk-what-s-new-in-cs6-11-0.md
Where Installers Should Put Plug Ins, Do I Have To Install The Plug Ins To The Common Folder, Localization, Apple Silicon Support ...references/sdk-where-installers-should-put-plug-ins.md
Command Selectors Table, What S The Difference, Pf Indatareferences/sdk-command-selectors-table.md
Pf Indata Members, Extent Hint Usage, Now With 20 More Pixels, Point Controls And Buffer Expansion ...references/sdk-pf-indata-members.md
Pf Outflags2, Pf Paramdef, Param Zero, The Rest Of The Parameters ...references/sdk-pf-outflags2.md
Pf Effectworld Structure, New In 16 0, Rowbytes In Pf Effectworlds, Byte Alignment ...references/sdk-pf-effectworld-structure.md
What To Do If You Have Static And Globals In Your Effects, Setting An Effect As Thread Safe, How To Test Whether An Effect Is Thread Safe, Thread Safe First Party Effects ...references/sdk-what-to-do-if-you-have-static-and-globals-in-your-effects.md
Fill Em Up, Sampling Images, Do The Math For Me, Interaction Callback Functions ...references/sdk-fill-em-up.md
Test Test Test, Global Sequence Frame Data, Persistence, Validating Sequence Data ...references/sdk-test-test-test.md
Pf Appsuite, Advanced Appsuite You Can Do That, Pf Advappsuite2, Formatting Time ...references/sdk-pf-appsuite.md
Change Defaults Change Ids, Best Practices, Responsiveness, Make Your Effect Easy To Find ...references/sdk-change-defaults-change-ids.md
Impact Of Wait For Other Threadb On Aegp Computeifneededandcheckout, Checking Cache State, Persistence Of Cache, Real World Integration Example ...references/sdk-impact-of-wait-for-other-threadb-on-aegp-computeifneededandcheckout.md
Events, Pf Eventextra, Pf Context, Pf Effectwindowinfo ...references/sdk-events.md
Ui Callbacks, Ui Performance, How Deep Are My Pixels, Arbitrary Data ...references/sdk-ui-callbacks.md
Aegp Suites, Fail Gracefully, Handling Handles, Managing Menu Items ...references/sdk-aegp-suites.md
Control Items Within Projects, Managing Selections, Manipulate Compositionsreferences/sdk-control-items-within-projects.md
Work With Footagereferences/sdk-work-with-footage.md
Manage Layers, Layer Creation Notes, Communication With A Layer S Effects, Exploiting Effect Ui Behavior To Look Cool ...references/sdk-manage-layers.md
Diving Into Streams, Okay What Did I Just Get, Layers, Masks ...references/sdk-diving-into-streams.md
Working With Keyframes, Adding Multiple Keyframes, Marker Streams, Mask Management ...references/sdk-working-with-keyframes.md
Utility Functions, Persistent Data Suite, Color Managementreferences/sdk-utility-functions.md
Render Suites, The Aegp World As We Know It, Track Mattes And Transform Functions, Work With Audio ...references/sdk-render-suites.md
Render Queue Item Suite, Render Queue Monitor Suite, Output Module Suite, Working With Effects ...references/sdk-render-queue-item-suite.md
Modifying Items In The Render Queue, Names And Solids, Reporting Errors And Problems, Transforms What Happens First ...references/sdk-modifying-items-in-the-render-queue.md
Convert Between Different Contexts, Smile Cameras, Notes Regarding Camera Behavior, Orthographic Camera Matrix ...references/sdk-convert-between-different-contexts.md
Behavior Flags, New Kids On The Function Block, Aeio Functionblock4references/sdk-behavior-flags.md
What Goes In, What Goes Out, Export Bit Depth, User Data Vs Options ...references/sdk-what-goes-in.md
32 Bit Float Support, Pf Checkout Param And Pixel Formats, Plug Ins Reloaded, Effects Presets ...references/sdk-32-bit-float-support.md

Gotchas

Recurring failure modes and what to do instead live in the sibling GOTCHA.md.

References

Start at references/INDEX.md; metadata in references/topics.json. One subject per file; open only what the router points to.

Verification

  • Validate: python "$env:DEVROOT\SKILLS\skills\skill-drafting\scripts\validate_skill_package.py" "$env:DEVROOT\SKILLS\skills\adobe-products\after-effects"

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.