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Test driven development

Skill isvlasov/rageatc-oss/plugins/rageatc-code-oss/skills/test-driven-development

Practical Claude Code / Cowork plugins for sharper thinking and structured problem-solving the slow way

Install
npx -y skills add isvlasov/rageatc-oss --skill test-driven-development

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Enforces the red-green-refactor TDD cycle. No production code without a failing test first. Use when implementing features, fixing bugs, or writing production code.

SKILL.md

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Test-Driven Development (TDD)

Overview

Write the test first. Watch it fail. Write minimal code to pass.

Core principle: If you didn't watch the test fail, you don't know if it tests the right thing.

Violating the letter of the rules is violating the spirit of the rules.

When to Use

Always:

  • New features
  • Bug fixes
  • Refactoring
  • Behaviour changes

Exceptions (escalate to orchestrator):

  • Throwaway prototypes
  • Generated code
  • Configuration files

Thinking "skip TDD just this once"? Stop. That's rationalisation.

The Iron Law

NO PRODUCTION CODE WITHOUT A FAILING TEST FIRST

Write code before the test? Delete it. Start over.

No exceptions:

  • Don't keep it as "reference"
  • Don't "adapt" it while writing tests
  • Don't look at it
  • Delete means delete

Implement fresh from tests. Period.

Note: Examples below use TypeScript and Jest. Apply the same red-green-refactor cycle in any language and test framework.

Red-Green-Refactor

RED - Write Failing Test

Write one minimal test showing what should happen.

<Good> ```typescript test('retries failed operations 3 times', async () => { let attempts = 0; const operation = () => { attempts++; if (attempts < 3) throw new Error('fail'); return 'success'; };

const result = await retryOperation(operation);

expect(result).toBe('success'); expect(attempts).toBe(3); });

Clear name, tests real behaviour, one thing
</Good>

<Bad>
```typescript
test('retry works', async () => {
  const mock = jest.fn()
    .mockRejectedValueOnce(new Error())
    .mockRejectedValueOnce(new Error())
    .mockResolvedValueOnce('success');
  await retryOperation(mock);
  expect(mock).toHaveBeenCalledTimes(3);
});

Vague name, tests mock not code </Bad>

Requirements:

  • One behaviour
  • Clear name
  • Real code (no mocks unless unavoidable)

Verify RED - Watch It Fail

MANDATORY. Never skip.

npm test path/to/test.test.ts

Confirm:

  • Test fails (not errors)
  • Failure message is expected
  • Fails because feature missing (not typos)

Test passes? You're testing existing behaviour. Fix test.

Test errors? Fix error, re-run until it fails correctly.

GREEN - Minimal Code

Write simplest code to pass the test.

<Good> ```typescript async function retryOperation<T>(fn: () => Promise<T>): Promise<T> { for (let i = 0; i < 3; i++) { try { return await fn(); } catch (e) { if (i === 2) throw e; } } throw new Error('unreachable'); } ``` Just enough to pass </Good> <Bad> ```typescript async function retryOperation<T>( fn: () => Promise<T>, options?: { maxRetries?: number; backoff?: 'linear' | 'exponential'; onRetry?: (attempt: number) => void; } ): Promise<T> { // YAGNI } ``` Over-engineered </Bad>

Don't add features, refactor other code, or "improve" beyond the test.

Verify GREEN - Watch It Pass

MANDATORY.

npm test path/to/test.test.ts

Confirm:

  • Test passes
  • Other tests still pass
  • Output pristine (no errors, warnings)

Test fails? Fix code, not test.

Other tests fail? Fix now.

REFACTOR - Clean Up

After green only:

  • Remove duplication
  • Improve names
  • Extract helpers

Keep tests green. Don't add behaviour.

Repeat

Next failing test for next feature.

Good Tests

QualityGoodBad
MinimalOne thing. "and" in name? Split it.test('validates email and domain and whitespace')
ClearName describes behaviourtest('test1')
Shows intentDemonstrates desired APIObscures what code should do

Why Order Matters

"I'll write tests after to verify it works"

Tests written after code pass immediately. Passing immediately proves nothing:

  • Might test wrong thing
  • Might test implementation, not behaviour
  • Might miss edge cases you forgot
  • You never saw it catch the bug

Test-first forces you to see the test fail, proving it actually tests something.

"I already manually tested all the edge cases"

Manual testing is ad-hoc. You think you tested everything but:

  • No record of what you tested
  • Can't re-run when code changes
  • Easy to forget cases under pressure
  • "It worked when I tried it" ≠ comprehensive

Automated tests are systematic. They run the same way every time.

"Deleting X hours of work is wasteful"

Sunk cost fallacy. The time is already gone. Your choice now:

  • Delete and rewrite with TDD (X more hours, high confidence)
  • Keep it and add tests after (30 min, low confidence, likely bugs)

The "waste" is keeping code you can't trust. Working code without real tests is technical debt.

"TDD is dogmatic, being pragmatic means adapting"

TDD IS pragmatic:

  • Finds bugs before commit (faster than debugging after)
  • Prevents regressions (tests catch breaks immediately)
  • Documents behaviour (tests show how to use code)
  • Enables refactoring (change freely, tests catch breaks)

"Pragmatic" shortcuts = debugging in production = slower.

"Tests after achieve the same goals - it's spirit not ritual"

No. Tests-after answer "What does this do?" Tests-first answer "What should this do?"

Tests-after are biased by your implementation. You test what you built, not what's required. You verify remembered edge cases, not discovered ones.

Tests-first force edge case discovery before implementing. Tests-after verify you remembered everything (you didn't).

30 minutes of tests after ≠ TDD. You get coverage, lose proof tests work.

Red Flags - STOP and Start Over

  • Code before test
  • Test after implementation
  • Test passes immediately
  • Can't explain why test failed
  • Tests added "later"
  • Rationalising "just this once"
  • "I already manually tested it"
  • "Tests after achieve the same purpose"
  • "It's about spirit not ritual"
  • "Keep as reference" or "adapt existing code"
  • "Already spent X hours, deleting is wasteful"
  • "TDD is dogmatic, I'm being pragmatic"
  • "This is different because..."

All of these mean: Delete code. Start over with TDD.

Verification Checklist

Before marking work complete:

  • Every new function/method has a test
  • Watched each test fail before implementing
  • Each test failed for expected reason (feature missing, not typo)
  • Wrote minimal code to pass each test
  • All tests pass
  • Output pristine (no errors, warnings)
  • Tests use real code (mocks only if unavoidable)
  • Edge cases and errors covered

Can't check all boxes? You skipped TDD. Start over.

When Stuck

ProblemSolution
Don't know how to testWrite wished-for API. Write assertion first. Escalate to orchestrator if stuck.
Test too complicatedDesign too complicated. Simplify interface.
Must mock everythingCode too coupled. Use dependency injection.
Test setup hugeExtract helpers. Still complex? Simplify design.

Debugging Integration

Bug found? Write failing test reproducing it. Follow TDD cycle. Test proves fix and prevents regression.

Never fix bugs without a test.

Testing Anti-Patterns

When adding mocks or test utilities, read references/testing-anti-patterns.md to avoid common pitfalls:

  • Testing mock behaviour instead of real behaviour
  • Adding test-only methods to production classes
  • Mocking without understanding dependencies

Final Rule

Production code → test exists and failed first
Otherwise → not TDD

No exceptions without explicit orchestrator approval.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.