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Mobile submission

Skill hhushhas/mobile-skills/mobile-submission

iOS/Android submission to App Store and Google Play. Use when reviewing, submitting, publishing, or releasing a mobile app, working on a store listing, handling a store rejection, or checking release status.From its SKILL.md

Install
npx -y skills add hhushhas/mobile-skills --skill mobile-submission

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 0 stars0 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its file declares

Copied from the file, not written here

The file declares its own license as MIT. That is the author’s claim about this one file, and it is not the same thing as the license GitHub reports for the repository, which is listed with the other numbers below.

SKILL.md

2.6 KB, 486 tokens by cl100k_base, as published. Nobody here has run it

Mobile Submission

Prefer the CLIs for most tasks and fall back to browser automation only when necessary:

  • App Store Connect asc (references/apple.md)
  • Google Play gplay (references/google.md).

Fetch the state from the store (asc status, gplay status) and trust what it says over anything written down earlier.

Discovery

Starting points: bundle ID and package name, framework and build system, permissions and their purpose strings, auth and account deletion, payments, UGC/AI surfaces, privacy/support/terms URLs, existing store assets; let what you find lead the rest. Then judge the app the way a reviewer will, against the current official policy pages (App Review Guidelines, Play policy center) for the app's actual risk surfaces — payments, kids, health, UGC, AI, tracking — not a generic checklist. Report what would likely get it rejected and fix with the user's approval before spending time on store plumbing. Then work through records, listing, build, upload, testing, and submission per the store references.

Update

Read the diff since the last released version to classify the release, semantically bump the version across all surfaces (don't forget to update CFBundleVersion/versionCode), write release notes from what actually changed, build, upload, and submit. Listing, privacy answers, and declarations usually carry over — touch them only when the changes altered behavior they describe (new permissions, new data collection, new SDKs).

Rejection

Read the rejection notice precisely. Apple cites numbered guidelines — the number is an index into the current App Review Guidelines page; Google cites policy names that map to Play policy pages. Fetch the cited text, and web-search the exact citation for current community experience before theorizing. Diagnose against the app's real behavior, fix, and resubmit. Mechanics that matter: a metadata-rejected Apple status means you can fix listing/review info and resubmit without a new binary; the resolution center is a conversation — you can reply, ask the reviewer questions, or contest a misunderstanding before changing anything; Apple 4.3 (spam/design) is about product positioning, not code, and a well-argued reply sometimes beats rebuilding. When the API's rejection detail is thin, asc web review (experimental) can pull reviewer messages that only surface in web sessions.

What ships with it: 3 files

16.5 KB alongside SKILL.md

references/

Keep looking

Skills are one crate of 326,367. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.