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Grizzly cards

Skill HarishDvs/Grizzly/skills/grizzly-cards

An open editor-in-a-skill for fiction writers. Diagnosis, structure, and memory. The author keeps the pen.

Install
npx -y skills add HarishDvs/Grizzly --skill grizzly-cards

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 1 stars1 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Create, update, or bootstrap the project codex (chapter cards, arc cards, character cards). Use when a chapter is finished or edited, when continuity cards need updating, when the user asks to card a chapter, or to onboard an existing manuscript into the codex.

SKILL.md

3.6 KB, as published. Nobody here has run it

Grizzly Cards — The Codex Maker

The codex is the project's memory: extractive cards that let any session answer continuity and planning questions without reloading the manuscript. Templates live in templates/codex/. The index (codex/_Index.md) is the orientation map; keep it current with every card change.

The two laws

  1. Extractive, never interpretive. Cards record what is on the page: events, names, counts, objects, exact preserve-lines. Never motives the text doesn't state, never quality judgments, never speculation. If the author wants analysis, that's a review, not a card.
  2. The chapter file is the source of truth. A card that disagrees with its chapter is a bug. Fix the card, never the chapter.

Creating a chapter card

  1. Read the full chapter text once.
  2. Fill the chapter-card template: frontmatter, one-line logline, events in order (numbered; include the concrete details continuity will later depend on: counts, injuries, promises, objects changing hands), threads opened, threads paid, adjacency links.
  3. Ask the author if any lines in this chapter should be marked preserve (untouchable verbatim). Copy them into the card exactly.
  4. Add the chapter row to _Index.md, and update any arc card whose spine this chapter extends.
  5. New named characters get a character card (or a stub with first-appearance).

Updating (the drift rule)

When a chapter's events change in any session, its card updates in the same session. No exceptions; a stale card is worse than no card because it is trusted. Sync direction is always chapter → card. Also check: did the edit alter anything another card states (a character fact, a thread payoff)? Update those too, and the index's open-threads list.

Thread hygiene

Every Opens entry should eventually appear in some chapter's Pays off. The index keeps the running list of open threads. When asked, produce a thread-debt report: every opened thread not yet paid, with the chapter it was planted in. This list is the project's anti-plot-hole device.

Bootstrap mode (existing manuscripts)

For onboarding a manuscript that already has chapters:

  1. Confirm scope with the author (all chapters, or a range), the filename pattern, and where codex/ should live. Scaffold it from the templates if absent.
  2. Work in passes of one chapter at a time, in order: read the chapter, write its card, update the index row, then move on. Don't hold multiple full chapters in context; the cards are the memory.
  3. Build arc cards as they become visible (an arc usually announces itself by chapter 2-3 of its span). Confirm arc names with the author; arcs are the one place naming is interpretive, so the author decides.
  4. Character cards for anyone who acts in more than one chapter; stubs for the rest.
  5. After the last chapter: compile the open-threads list into the index, then give the author a short report: chapters carded, arcs identified, threads open, and anything that looked like a continuity conflict between chapters (report only; fixing is the author's call).
  6. Long manuscripts: checkpoint every 10 chapters with a one-line progress note so the session can resume cleanly if interrupted.

Preserve-line marking during bootstrap: ask once per arc (not per chapter) whether the author wants to flag untouchable lines, to keep the pass moving.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.