agentsclimarketplace

Feasibility gate

Skill eltntawy/idea-discovery-playbook/skills/feasibility-gate

16 agent skills to validate software ideas before you build — Mom Test interviews, JTBD, market research, pretotype tests, unit economics, and go/no-go scorecards. For Cursor, Claude Code & skills.sh.

Install
npx -y skills add eltntawy/idea-discovery-playbook --skill feasibility-gate

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 0 stars0 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Assesses build feasibility for software ideas—solo or small-team v1 scope, build-for-self vs build-for-market, motivation, and Build Wait Reject verdict. Use when asking can I build this, feasibility, scope lock, or build wait reject.

SKILL.md

2.1 KB, as published. Nobody here has run it

Feasibility Gate

Run after problem signal exists and before Strong go on build. Prevents committing months to ideas you cannot ship or do not want to sell.

Checklist

  • Build-for-self vs market — is demand from you alone or from ICP?
  • v1 scope — list max 3 outcomes for first release; cut everything else
  • Solo + AI constraint — can v1 ship in 4 weeks part-time at stated skill stack?
  • Dependencies — APIs, data, legal, payments, integrations that block v1?
  • Distribution — one realistic channel you can access in 90 days
  • Motivation — still excited after kill-criteria review?

Scoring (1–5 each)

DimensionQuestion
TechnicalCan you implement core workflow?
ScopeIs v1 bounded?
DistributionCan you reach 100 ICP prospects?
EconomicsRough LTV:CAC plausible (see revenue-model)?
Personal fitDo you want to serve this segment for 2+ years?

Verdict

VerdictMeaning
BuildProceed to demand tests or implementation per scorecard
WaitNeed more learning; name what unlocks Build
RejectDo not build; archive topic in discovery/INDEX.md

Record verdict in idea-scorecardReject or Wait blocks Strong go.

Scope lock

If Build, write:

  • In v1:
  • Out of v1:
  • Deadline: YYYY-MM-DD for v1 or next experiment

Output

Save to discovery/<topic-slug>/research/YYYY-MM-DD-<topic-slug>-feasibility.md.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.