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Ios unit test

Skill edfenton/claude-skills/ios/ios-unit-test

Run iOS unit/UI tests, report results, and optionally fix failures.From its SKILL.md

Install
npx -y skills add edfenton/claude-skills --skill ios-unit-test

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

2 things to look at

  • 3 stars3 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.
  • runs commandsInstructs the agent to run 3 commands, including `xcodebuild -project MyApp.xcodeproj -scheme MyApp -configuration NonProd -destination 'platform=iOS Simulator,name=iPhone 17 Pro' test` and 2 more.

SKILL.md

1.6 KB, 347 tokens by cl100k_base, as published. Nobody here has run it

Purpose

Run iOS tests, report failures with enough detail to debug, then (with approval) fix issues and re-run to confirm.

Arguments

  • --scheme <name> — Xcode scheme (inferred from xcodebuild -list if omitted)
  • --project <path> — Path to .xcodeproj or .xcworkspace (auto-detected if omitted)
  • --configuration <config> — Build configuration (default: NonProd)
  • --no-fix — Report only, don't offer to fix

Workflow

1. Run tests

xcodebuild \
  -project MyApp.xcodeproj \
  -scheme MyApp \
  -configuration NonProd \
  -destination 'platform=iOS Simulator,name=iPhone 17 Pro' \
  test

Use xcodebuild -list to discover schemes if not specified. Simulator names vary by Xcode version — use xcrun simctl list devices available to find available simulators.

Note: Tests use Swift Testing framework (import Testing, @Test, #expect), not XCTest.

2. Report results

Include:

  • Pass/fail/skip counts
  • Each failing test: target, file, test name, assertion/error message
  • If test target won't build, include build errors

3–4. Approval gate, fix and confirm

See /shared-review-workflow for approval gate protocol, fix constraints, and severity definitions. Group iOS failures by area (view model, persistence, notifications, UI).

Reference

For xcodebuild patterns and common fixes, see reference/ios-unit-test-reference.md

What ships with it: 1 file

10.2 KB alongside SKILL.md

Keep looking

Skills are one crate of 325,949. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.