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Ios code review

Skill edfenton/claude-skills/ios/ios-code-review

Review iOS code for compliance with standards, NFRs, and security policy.From its SKILL.md

Install
npx -y skills add edfenton/claude-skills --skill ios-code-review

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

2 things to look at

  • 3 stars3 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.
  • runs commandsInstructs the agent to run 3 commands, including `./scripts/lint.sh` and 2 more.

SKILL.md

1.5 KB, 329 tokens by cl100k_base, as published. Nobody here has run it

Purpose

Review code against ios-std, ios-nfr, and ios-sec policies. Report issues, then (with approval) fix and run tests to confirm.

Arguments

  • --paths <glob> — Limit review scope (default: whole repo)
  • --no-fix — Report only, don't offer to fix

Workflow

1. Automated gates

./scripts/lint.sh      # SwiftLint
./scripts/format.sh    # SwiftFormat (check mode)

If scripts don't exist, note that repo doesn't match scaffold expectations.

2. Policy review

Review against:

  • ios-std — MVVM boundaries, SwiftUI conventions, project structure
  • ios-nfr — performance, accessibility, offline correctness, app store readiness
  • ios-sec — keychain usage, ATS, deep link validation, logging hygiene

For each issue, note:

  • Category: std | nfr | sec
  • Severity: must-fix | should-fix | nice-to-have
  • File and location
  • What's wrong and how to fix it

3. Report results

Summary of automated gate results + policy findings grouped by severity.

4–5. Approval gate, fix and confirm

See /shared-review-workflow for severity definitions, approval gate protocol, and fix constraints. Run /ios-unit-test to confirm no regressions after fixes.

Reference

For review checklists and common issues, see reference/ios-code-review-reference.md

What ships with it: 1 file

8.7 KB alongside SKILL.md

Keep looking

Skills are one crate of 325,949. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.