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Craft signals

Skill Dragoon0x/taste-skills/skills/visual-language/craft-signals

Agent skills for design taste and visual judgment. Hierarchy, typography, color, spacing, interaction quality, and the invisible decisions that separate good design from great design

Install
npx -y skills add Dragoon0x/taste-skills --skill craft-signals

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 2 stars2 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Consistent radii, pixel-perfect alignment, state coverage, and the details that signal design quality. Use when polishing designs, auditing quality, or evaluating whether a design is ready to ship.

SKILL.md

1.8 KB, as published. Nobody here has run it

Craft Signals

The details that separate 'designed' from 'well-designed.'

How to use

  • /craft-signals Apply craft quality constraints to this conversation.

Constraints

Consistency Checks

  • MUST ensure consistent border radii from the same scale (4, 8, 12, 16, not 4 here and 5 there)
  • MUST ensure alignment is pixel-perfect where intended. Near-alignment looks worse than deliberate offset.
  • MUST ensure the same component looks and behaves the same everywhere it appears
  • SHOULD ensure transitions share the same easing curve and follow a proportional duration scale

State Coverage

  • MUST cover all states: loading, empty, error, success, partial, overflow, truncation
  • MUST design each state intentionally, not rely on browser defaults
  • SHOULD ensure error messages are specific and actionable, not generic
  • SHOULD ensure loading states give spatial hints about what's coming (skeletons over spinners)

Transition Quality

  • Feedback transitions (button press, toggle): 50-150ms, nearly instant
  • Navigation transitions (page change, panel open): 200-400ms, noticeable but fast
  • Emphasis transitions (notification, celebration): 300-600ms, deliberate
  • NEVER let animation block content. If you have to wait for an animation to finish before reading, it's a bug.

Anti-Patterns

  • Inconsistent radii across component types
  • Loading states that last longer than the actual load
  • Error states that say "something went wrong" with no guidance
  • Hover effects on every element (motion should guide attention, not create noise)

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.