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Cross domain seeing

Skill Dragoon0x/taste-skills/skills/perception/cross-domain-seeing

Agent skills for design taste and visual judgment. Hierarchy, typography, color, spacing, interaction quality, and the invisible decisions that separate good design from great design

Install
npx -y skills add Dragoon0x/taste-skills --skill cross-domain-seeing

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

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  • 2 stars2 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

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Pull design principles from architecture, fashion, film, industrial design, and physical spaces into screen-based design. Use when seeking inspiration beyond digital, expanding creative range, or building cross-disciplinary design vocabulary.

SKILL.md

1.7 KB, as published. Nobody here has run it

Cross-Domain Seeing

Learn design principles from everything that isn't a screen.

How to use

  • /cross-domain-seeing Apply cross-domain observation principles to this conversation.
  • /cross-domain-seeing <domain> Extract design principles from a specific non-digital domain.

Constraints

Transferable Principles

  • MUST identify the underlying principle, not the surface aesthetic
  • MUST translate observations into screen-applicable language
  • "The museum uses a single material palette with one contrast accent" becomes "restrained palette with one accent color"
  • "The restaurant spaces tables far apart" becomes "generous whitespace signals premium positioning"
  • NEVER copy an aesthetic literally. Extract the principle and reapply it.

Domains to Draw From

  • Architecture: spatial hierarchy, material relationships, light direction, density vs. openness
  • Fashion: proportion, rhythm, texture contrast, restraint, the role of fit
  • Film: pacing, focal point, color grading, tension, the cut as a design decision
  • Industrial design: form following function, material honesty, ergonomics as interface
  • Music: rhythm, dynamics, silence as design element, tension and resolution

Anti-Patterns

  • Saying "inspired by Japanese minimalism" without naming the specific principle
  • Collecting cross-domain references without connecting them to design problems
  • Using architectural terms as jargon rather than genuine analytical tools

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.