agentsclimarketplace

Developing solution approach

Skill danielkinneyspears/federal-proposal-skills/skills/developing-solution-approach

Claude Skills for the US Federal capture and proposal lifecycle, as a flat artifact pipeline. Apache-2.0.

Install
npx -y skills add danielkinneyspears/federal-proposal-skills --skill developing-solution-approach

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 2 stars2 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Designs the proposal-ready solution for a US Federal bid. Use when the user needs a solution approach, a technical solution design, solutioning, a solutioning workshop, a staffing or management model, a transition or risk or quality approach, or needs to turn requirements, win themes, and constraints into a designed solution before drafting. Produces the solution design that storyboards and section drafts are built from.

SKILL.md

7.0 KB, as published. Nobody here has run it

Developing Solution Approach

Design the solution before anyone drafts a section. Storyboarding and section drafting both assume a solution already exists — a technical approach, a staffing model, a transition plan, a management structure, a risk and quality approach. Solutioning is the work of designing those, deliberately, from the requirements, the win themes, and the cost constraints. Skipping it means the solution gets invented one paragraph at a time by separate authors, and the proposal describes something incoherent.

When to use this skill

Use this skill after the win strategy is set and the solicitation has been shredded (between capture and full proposal development) to design the solution the proposal will sell. It feeds outlining-proposals (the storyboards need a solution to storyboard) and drafting-proposal-sections (the sections need a solution to describe). On a fast task order it may run in a single solutioning session; on a large bid it is an iterative workshop series.

It does not write proposal narrative (drafting-proposal-sections) and does not set win themes (developing-win-strategy). It designs the what and how that the narrative will then present persuasively.

Inputs

Preferred upstream artifacts:

  • 10-compliance-matrix.md: the requirements the solution must satisfy.
  • 05-win-strategy.md: the win themes and discriminators the solution must embody. A solution that does not deliver the discriminators makes the win themes empty.
  • 04-price-to-win.md: the cost target the solution must be designed to hit.
  • 03-competitive-assessment.md: what the solution must beat.
  • 00-opportunity-profile.md and 02-capture-plan.md — customer context.

Without the compliance matrix, run shredding-solicitations first — the solution must be designed against real requirements.

Read ../../shared/glossary.md and ../../shared/pursuit-workspace.md if not already read this session.

Intake

Ask these as a numbered list. Skip what upstream artifacts answer.

  1. The requirement. What is the work — the scope, the performance standards, the constraints (period of performance, place, security, contract type)?
  2. The win themes. What discriminators and win themes must the solution embody (from 05-win-strategy.md)?
  3. The cost target. What price-to-win target must the solution be designed to hit (from 04-price-to-win.md)? Is the evaluation best-value or LPTA?
  4. The customer's hot buttons. What risks and priorities must the solution visibly address — transition risk, staffing, performance, mission urgency?
  5. Constraints and assets. What does the team bring — existing capability, tools, methods, people, partners — and what hard constraints bound the design (clearances, facilities, mandated standards)?

Workflow

Solution Design:
- [ ] Step 1: Read upstream artifacts; complete intake
- [ ] Step 2: Frame the design problem — requirements, themes, cost, constraints
- [ ] Step 3: Design each solution element
- [ ] Step 4: Check the design against requirements, themes, and cost
- [ ] Step 5: Resolve trade-offs and record decisions
- [ ] Step 6: Write the solution design (08-solution-design.md)

Step 1: Read and intake. Read the upstream artifacts; run intake for the rest.

Step 2: Frame the problem. State what the solution must do: satisfy the compliance-matrix requirements, embody the win themes, fit the price-to-win target, and address the customer's hot buttons. Use references/solutioning-method.md. A solution designed against only the requirements is compliant and undifferentiated; a solution designed against only the themes is differentiated and non-compliant. It must do all of it.

Step 3: Design each element. Design the solution elements (solutioning-method.md defines them): the technical approach, the staffing and management model, the transition approach, the risk approach, and the quality approach. Each element is designed concretely enough that a section author could describe it (named methods, defined structure, specific decisions) not left as a slogan.

Step 4: Check the design. Verify the design against three standards:

  • Requirements: every compliance-matrix requirement is satisfied by some element of the design.
  • Win themes: every discriminator in the win strategy is actually delivered by the design. A discriminator the design does not deliver is a theme the proposal cannot honestly make.
  • Cost: the design can be delivered within the price-to-win target. This is the design-to-cost discipline: a solution that cannot be priced to win is not a solution. Where it cannot, redesign or flag it back to pricing and capture.

Step 5: Trade-offs. Solutioning involves trade-offs — richness vs. cost, innovation vs. risk, scope of the offered approach. Resolve each consciously, guided by the evaluation approach (best-value rewards value; LPTA rewards clean, lean acceptability), and record the decision and its rationale so the proposal is internally consistent and the team does not relitigate it mid-draft.

Step 6: Write. Write 08-solution-design.md using templates/solution-design.md.

Output

One artifact: 08-solution-design.md in the pursuit workspace — the designed solution the storyboards and section drafts build from.

Present the user with: the solution design by element, confirmation that it covers the requirements and delivers the discriminators, the cost-fit check, and the trade-off decisions made.

References

  • references/solutioning-method.md: the solutioning workshop, the solution elements, designing against requirements/themes/cost, trade-offs, and the design-to-cost discipline.
  • templates/solution-design.md: the solution design artifact template.

Guardrails

  • Design before drafting. The solution is designed here, deliberately, not improvised by authors during drafting. If asked to skip solutioning, produce the design first and explain why.
  • Design against requirements, themes, and cost together. All three. A solution missing any one of them fails.
  • Deliver the discriminators. A win theme the design does not actually deliver is a claim the proposal cannot support. Either the design delivers it or the win strategy is wrong.
  • Design to cost. A solution that cannot be delivered within the price-to-win target is not done. Redesign, or escalate to pricing and capture.
  • Concrete, not aspirational. Design the solution the team can actually deliver and staff. An aspirational design becomes a performance failure.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.