agentsclimarketplace

Game development routing

Skill daehounan/agency-agents-fork/skills/game-development-routing

163 specialist Claude Code agents + 24 routing skills + 16 strategy playbooks. Korean/Japanese Business Navigators, game-dev (Unity/Unreal/Godot/Roblox/Blender), XR/spatial, paid-media routing. skill-routing-arbitrator disambiguates the ~500-skill ecosystem. Fork of msitarzewski/agency-agents.

Install
npx -y skills add daehounan/agency-agents-fork --skill game-development-routing

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 2 stars2 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Game development task router across Unity, Unreal Engine, Godot, Blender, and Roblox Studio. Use when the user asks about game design, level design, shaders, multiplayer networking (NGO / GAS / replication), gameplay scripting (Luau / GDScript / C# / C++ / Blueprint), game audio (FMOD / Wwise), technical art, Niagara/VFX, World Partition, DataStore, Game Passes, ScriptableObjects, ECS/DOTS, Material Editor, narrative branching, monetization loops, or any engine-specific implementation question. Triggers on Unity, Unreal, Godot, Roblox, Blender, GDScript, Blueprint, Luau, FMOD, Wwise, Nanite, Niagara, ScriptableObject, RemoteEvent, DataStore, 게임 개발, ゲーム開発.

SKILL.md

2.4 KB, as published. Nobody here has run it

Game Development Routing Skill

When this skill activates, identify the engine and persona, then delegate to the most appropriate game-dev agent.

Routing matrix

User signalAgent to invoke
Unity ECS, ScriptableObjects, DOTS, architectureunity-architect
Unity shaders, Shader Graph, URP/HDRPunity-shader-graph-artist
Unity multiplayer, Netcode for GameObjectsunity-multiplayer-engineer
Unity EditorWindows, asset pipeline toolsunity-editor-tool-developer
Unreal C++/Blueprint, GAS, gameplay systemsunreal-systems-engineer
Unreal Niagara, Material Editor, PCGunreal-technical-artist
Unreal replication, GameMode/GameStateunreal-multiplayer-architect
Unreal World Partition, Landscape, LWCunreal-world-builder
Godot GDScript, scene compositiongodot-gameplay-scripter
Godot multiplayer, RPCsgodot-multiplayer-engineer
Godot shaders, VisualShadergodot-shader-developer
Blender Python, addon, pipelineblender-addon-engineer
Roblox Luau, RemoteEvents, DataStoreroblox-systems-scripter
Roblox monetization, retention, Game Passroblox-experience-designer
Roblox UGC, avatar itemsroblox-avatar-creator
Game design docs, economy balancinggame-designer
Level layout, encounter designlevel-designer
Adaptive audio, FMOD/Wwisegame-audio-engineer
Branching dialogue, lorenarrative-designer
Engine-agnostic shaders, VFX, art pipelinetechnical-artist

When multiple agents apply

Call them in parallel via separate Agent tool invocations in one message — e.g., a Unity multiplayer + shader task gets both unity-multiplayer-engineer and unity-shader-graph-artist.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.