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Vis topic selection

Skill brycewang-stanford/Awesome-Journal-Skills/VIS-Skills/skills/vis-topic-selection

Use when deciding whether a project belongs at IEEE VIS or should be routed to EuroVis, PacificVis, CHI, a graphics venue, or the IEEE TVCG journal track, and when choosing among the six VIS areas (Theoretical & Empirical, Applications, Systems & Rendering, Representations & Interaction, Data Transformations, Analytics & Decisions) by contribution type and evidence maturity.From its SKILL.md

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SKILL.md

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VIS Topic Selection

Decide the venue and the area before drafting. IEEE VIS is the flagship of the visualization community, and since 2021 it is a single unified conference whose full papers are IEEE TVCG journal articles across six areas. Two routing questions matter: is this a visualization paper at all (versus HCI, graphics, or ML), and which of the six areas is its primary home. A technically strong paper whose real lesson is about a model, a rendering primitive, or an interaction unrelated to seeing data is respected and then rejected as out of scope.

Is it a visualization paper?

VIS rewards contributions about how people visually represent, interact with, and reason about data. The test: if you removed the visual-representation-and-task core, is there still a paper? If the contribution is a machine-learning model whose visualization is incidental, or a rendering technique with no data-analysis task, or an interaction study with no visual-encoding question, a sibling venue fits better. If the heart is the encoding, the perception, the analytic workflow, or the visualization system, it is a VIS paper.

Choosing among the six areas (the primary-area decision)

Your contribution's centerPrimary area
Theory, models, or empirical/perceptual studies establishing visualization foundationsTheoretical & Empirical
An application or design study solving a real domain problem with visualizationApplications
Building visualization systems, rendering algorithms, or alternate I/O modalitiesSystems & Rendering
Designing visual representations and interaction techniques for data/users/tasksRepresentations & Interaction
Algorithms that transform data to enable effective visual mappingData Transformations
Integrated human-machine analytic workflows, decision support, ML-in-the-loopAnalytics & Decisions

Your primary area determines the Area Paper Chair and the reviewer pool, so choose the area whose community will best appreciate the contribution — not merely the one that mentions your keywords. When a paper spans two areas, pick the one carrying the primary contribution and use keywords to signal the secondary.

Sibling-venue routing table

Signal in your projectBetter homeWhy
Core visualization contribution, evidence ready, next VIS deadline worksIEEE VISThe flagship; TVCG journal publication across the six areas
Equally strong but the European cycle lands sooner, or the topic skews EuropeanEuroVis / CGFSibling visualization venue; different calendar, Computer Graphics Forum publication
Regional fit or the Pacific cycle is nearerPacificVisSibling regional visualization venue
The heart is interaction/usability with no visual-encoding questionCHI / UISTHCI venues; the contribution is interaction, not visualization
The heart is rendering/geometry with no data-analysis taskSIGGRAPH / graphics venueGraphics contribution, not visualization
The study is too long/nuanced for the 9-page budget, or you want a journal-first pathIEEE TVCG (journal track)The same journal, entered directly rather than through the VIS call

Contribution shapes VIS rewards

  • New visual encoding or interaction technique — a representation or interaction that lets people do an analysis task better, justified perceptually and evaluated (the UpSet lineage).
  • System / toolkit — an integration that changes how visualizations are built or used, shown in real use (the D3 lineage).
  • Perceptual / empirical study — a controlled result about how people read visualizations that changes design practice (the "what makes a visualization memorable?" lineage).
  • Design study — a real domain problem solved with visualization and reflected into transferable lessons (the design-study-methodology lineage).
  • Model / theory / methodology — a framework that improves how the field designs or evaluates (the nested-model lineage) — the "foundations" the venue is built on.

The remove-the-visualization and re-label tests

Two quick tests sharpen a borderline verdict:

  • Remove-the-visualization test: if you deleted the visual-representation-and-task core, is there still a contribution? If the model or the renderer is the whole paper, route to ML or graphics.
  • Re-label test: could this be submitted to CHI or SIGGRAPH unchanged and read as native there? If its heart is interaction usability or rendering, route accordingly; VIS rewards the data-representation-and-reasoning framing.

Evidence maturity, without the ladder cliché

Fit is necessary but not sufficient: the same idea sits at different doors depending on how far the evidence has come. An encoding idea with a sketch but no study is a poster or short paper; a system demonstrated only on data you chose needs a real study or expert use before the full-paper track; a study too deep for the 9-page budget may belong in the TVCG journal track first. Submitting one step early earns a "promising, but..." and costs a full annual cycle.

Decision procedure

[Is-it-VIS] remove the visual-representation-and-task core -> still a paper? no => VIS; yes => reroute
[Contribution type] technique / system / perceptual-study / design-study / model
[Primary area] map the contribution's center to one of the six areas
[Sibling check] interaction-only -> CHI/UIST; rendering-only -> SIGGRAPH; European/Pacific cycle -> EuroVis/PacificVis
[Length check] too long for 9+2? -> consider the TVCG journal track
[Verdict] IEEE VIS (area X) / sibling venue / journal-first, with a one-line reason

Run this before the writing skills; a wrong venue or area decision wastes every later step. When the verdict is VIS, continue with vis-workflow for the calendar and vis-writing-style for the paper shape.

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