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Body horror style

Skill arjun988/blender-skills/.claude/skills/body-horror-style

94 specialist Blender skills for Cursor, Claude Code, Kiro & Codex -> MCP-powered production pipeline from blockout to engine export.

Install
npx -y skills add arjun988/blender-skills --skill body-horror-style

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

What its author says it does

Copied from the file, not written here

Body horror art direction for Blender focusing on flesh wrongness, mutation, fusion, and visceral material storytelling.

The file declares its own license as MIT. That is the author’s claim about this one file, and it is not the same thing as the license GitHub reports for the repository, which is listed with the other numbers below.

SKILL.md

0.8 KB, as published. Nobody here has run it

Body Horror

Flesh as wrong material. Fusion. Mutation. Uncomfortable sympathy.

Tenets

  1. Anatomy almost-right then broken
  2. Material transitions: skin→meat→metal→plastic
  3. Moist specular sparingly (not gore porn by default)
  4. Human recognition remains (uncanny)
  5. Coordinate with creature-artist / sculpting

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.