Body horror style
Skill arjun988/blender-skills/.claude/skills/body-horror-style
94 specialist Blender skills for Cursor, Claude Code, Kiro & Codex -> MCP-powered production pipeline from blockout to engine export.
npx -y skills add arjun988/blender-skills --skill body-horror-styleAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
What its author says it does
Copied from the file, not written here
Body horror art direction for Blender focusing on flesh wrongness, mutation, fusion, and visceral material storytelling.
The file declares its own license as MIT. That is the author’s claim about this one file, and it is not the same thing as the license GitHub reports for the repository, which is listed with the other numbers below.
SKILL.md
0.8 KB, as published. Nobody here has run it
Body Horror
Flesh as wrong material. Fusion. Mutation. Uncomfortable sympathy.
Tenets
- Anatomy almost-right then broken
- Material transitions: skin→meat→metal→plastic
- Moist specular sparingly (not gore porn by default)
- Human recognition remains (uncanny)
- Coordinate with creature-artist / sculpting