Write design brief
Skill alexe-ev/product-plugins/ux-research/skills/write-design-brief
Write a clear design brief that gives designers the problem framing, constraints, and success criteria they need to start design work. Use this skill when handing a problem from product to design for exploration.From its SKILL.md
npx -y skills add alexe-ev/product-plugins --skill write-design-briefAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
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SKILL.md
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Write Design Brief
Purpose
Help product teams produce a design brief that enables designers to start work confidently — with a clear problem statement, known constraints, and defined success criteria — without prescribing the solution.
Skill type
Conceptual skill
Use this skill when
- A product problem is being handed to design for exploration
- Designers are starting work without sufficient context
- Design work keeps going in the wrong direction because the brief was unclear
- A design sprint or design phase needs a documented starting point
Do not use this skill when
- The goal is design review or handoff to engineering (use manage-design-handoff)
- Requirements need to be defined at the engineering level (use write-requirements-prd)
Required inputs
- Problem to be solved
- Target user or segment
- Goal or desired outcome
Optional inputs
- Research findings or user insights
- Known constraints (technical, business, time)
- Existing design patterns or system constraints
- Non-goals (what design should not do)
Upstream context
Works best when:
- Research insights exist
- User journey is mapped or at least known for the relevant area
Downstream handoff
Output can feed:
- manage-design-handoff (brief opens the design process; handoff closes it)
- run-usability-testing (brief defines what the design should be tested against)
Instructions
- State the problem from the user's perspective — not a solution.
- Describe the target user and relevant context.
- State the outcome the design should help achieve.
- List known constraints: technical, time, brand, business.
- List explicit non-goals — what this design effort should not address.
- Define success criteria: how will the team know the design solves the problem?
- Attach relevant research, data, or prior design work.
Output
Provide:
- Problem statement (user-perspective)
- Target user and context
- Desired outcome
- Constraints (technical, business, brand, time)
- Non-goals
- Success criteria
- Supporting materials (research, data, prior design)
- Open questions for the designer to explore
Risks / caveats
- A brief that specifies the solution is not a brief — it's a spec
- Constraints must be real — invented constraints waste design cycles
- Success criteria in a brief must be UX-measurable, not just business metrics
What ships with it: 3 files
8.2 KB alongside SKILL.md
examples/
- example-light-context.md2.4 KB
- example-poor-context.md1.2 KB
- example-rich-context.md4.7 KB
Gives 0 of the 12 instructions most docs writing skills give in 499 tokens
Counted across 1,637 of the 3,044 authors here whose files we hold, read 2026-08-07
- Announce the skill at startin 54 of 1637, across 26 files
- Convert legacy doc files before editingin 45 of 1637, across 7 files
- Predict questions readers might askin 42 of 1637, across 4 files
- Generate clarifying questions for initial contextin 42 of 1637, across 3 files
- Create document scaffold with placeholder textin 42 of 1637, across 3 files
- Brainstorm content options for each sectionin 42 of 1637, across 3 files
- Test the document with a fresh context-less instancein 42 of 1637, across 3 files
- Include exact file paths in every taskin 42 of 1637, across 15 files
- Ask interview questions one at a timein 42 of 1637, across 27 files
- Apply surgical edits during refinementin 41 of 1637, across 2 files
- Offer structured workflow or freeformin 40 of 1637, across 1 file
- Ask for document meta-contextin 40 of 1637, across 2 files
Said here and by no other author read
- State the problem from the user's perspective
- Describe the target user and relevant context
- State the outcome the design should help achieve
- List known technical, time, brand, and business constraints
- List explicit non-goals
- Define how the team will know the design works
Grouped from the skills themselves: near-identical wordings counted once, and counted by distinct author, so one author publishing three of these counts once. Length counted with cl100k_base; the agent that loads this file may tokenize it differently.